Definition: BSSystemUtility.h:13
virtual void GetAuthenticationInfo(char *&a_userAuthID, std::uint64_t &a_size)
virtual void Unk_07(void)
virtual void Unk_11(void)
virtual void DoGetUserName(char *a_buffer, std::uint64_t a_size)
std::uint8_t unk120
Definition: BSSystemUtility.h:41
virtual void Unk_0B(void)
virtual void Unk_03(void)
virtual void Unk_0E(void)
virtual void Unk_09(void)
BSEventNotifyControl ProcessEvent(const BSGamepadEvent *a_event, BSTEventSource< BSGamepadEvent > *a_eventSource) override
virtual ~BSSystemUtility()
virtual void Unk_0A(void)
std::uint8_t unk121
Definition: BSSystemUtility.h:42
virtual void Unk_0C(void)
virtual void Unk_0F(void)
std::uint64_t unk060[24]
Definition: BSSystemUtility.h:40
std::uint32_t pad124
Definition: BSSystemUtility.h:44
virtual void DoAuthenticateUser()
virtual void DoInitialize()
virtual void DoGetComputerName(char *a_buffer, std::uint64_t a_size)
virtual void Unk_05(void)
std::uint16_t pad122
Definition: BSSystemUtility.h:43
Definition: BSTEvent.h:146
Definition: BSTEvent.h:28
Definition: AbsorbEffect.h:6
BSEventNotifyControl
Definition: BSTEvent.h:12