CommonLibSSE (Parapets fork)
D3DTypes.h
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1 #pragma once
2 
3 namespace RE
4 {
5  struct D3DVECTOR
6  {
7  float x; // 0
8  float y; // 4
9  float z; // 8
10  };
11  static_assert(sizeof(D3DVECTOR) == 0xC);
12 }
Definition: AbsorbEffect.h:6
Definition: D3DTypes.h:6
float y
Definition: D3DTypes.h:8
float z
Definition: D3DTypes.h:9
float x
Definition: D3DTypes.h:7