7 namespace SendHUDMessage
9 void ShowHUDMessage(
const char* a_notification,
const char* a_soundToPlay =
nullptr,
bool a_cancelIfAlreadyQueued =
true);
Definition: TESBoundObject.h:24
void ShowHUDMessage(const char *a_notification, const char *a_soundToPlay=nullptr, bool a_cancelIfAlreadyQueued=true)
void PushHudMode(const char *a_mode)
void PopHudMode(const char *a_mode)
void SetHUDMode(const char *a_mode, bool a_push)
void ShowInventoryChangeMessage(TESBoundObject *a_object, std::int32_t a_count, bool a_added, bool a_playSound, const char *a_objectName=nullptr)
Definition: AbsorbEffect.h:6