CommonLibSSE (Parapets fork)
SendHUDMessage.h
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1 #pragma once
2 
3 namespace RE
4 {
5  class TESBoundObject;
6 
7  namespace SendHUDMessage
8  {
9  void ShowHUDMessage(const char* a_notification, const char* a_soundToPlay = nullptr, bool a_cancelIfAlreadyQueued = true);
10  void ShowInventoryChangeMessage(TESBoundObject* a_object, std::int32_t a_count, bool a_added, bool a_playSound, const char* a_objectName = nullptr);
11 
12  void SetHUDMode(const char* a_mode, bool a_push);
13  void PushHudMode(const char* a_mode);
14  void PopHudMode(const char* a_mode);
15  }
16 }
Definition: TESBoundObject.h:24
void ShowHUDMessage(const char *a_notification, const char *a_soundToPlay=nullptr, bool a_cancelIfAlreadyQueued=true)
void PushHudMode(const char *a_mode)
void PopHudMode(const char *a_mode)
void SetHUDMode(const char *a_mode, bool a_push)
void ShowInventoryChangeMessage(TESBoundObject *a_object, std::int32_t a_count, bool a_added, bool a_playSound, const char *a_objectName=nullptr)
Definition: AbsorbEffect.h:6