59 std::uint8_t unkVR11C;
60 std::uint8_t unkVR11D;
61 std::uint16_t padVR11E;
62 std::int32_t unkVR120;
63 std::uint32_t padVR124;
67 static_assert(
sizeof(
State) == 0x120);
std::uint8_t unk11E
Definition: State.h:56
std::uint32_t frameBufferViewport[2]
Definition: State.h:24
float prevDynamicResolutionWidth
Definition: State.h:49
float unk0C4[2][8]
Definition: State.h:46
NiPointer< NiTexture > projectedNormal
Definition: State.h:19
std::uint64_t unk048
Definition: State.h:28
bool insideFrame
Definition: State.h:29
std::uint32_t screenWidth
Definition: State.h:22
NiPointer< NiTexture > unk060
Definition: State.h:35
std::uint32_t unk118
Definition: State.h:52
NiPointer< NiTexture > defaultTextureNormalMap
Definition: State.h:42
std::uint32_t unk054
Definition: State.h:32
std::uint32_t unk020
Definition: State.h:21
std::uint64_t unk040
Definition: State.h:27
float dynamicResolutionWidth
Definition: State.h:47
NiPointer< NiTexture > projectedNormalDetail
Definition: State.h:20
std::uint64_t unk038
Definition: State.h:26
static State * GetSingleton()
NiPointer< NiTexture > defaultTextureGrey
Definition: State.h:37
NiPointer< NiTexture > ditheringNoise
Definition: State.h:43
float prevDynamicResolutionHeight
Definition: State.h:50
std::uint8_t unk11D
Definition: State.h:55
std::uint32_t unk0C0
Definition: State.h:45
NiPointer< NiTexture > defaultReflectionCubeMap
Definition: State.h:39
std::uint8_t pad11F
Definition: State.h:57
NiPointer< NiTexture > projectedNoise
Definition: State.h:17
std::uint32_t unk058
Definition: State.h:33
std::uint32_t unk034
Definition: State.h:25
std::uint32_t unk114
Definition: State.h:51
NiPointer< NiTexture > defaultTexEffectMap
Definition: State.h:41
std::uint32_t unk05C
Definition: State.h:34
NiPointer< NiTexture > defaultTextureWhite
Definition: State.h:36
std::uint32_t screenHeight
Definition: State.h:23
bool letterbox
Definition: State.h:30
std::uint8_t unk11C
Definition: State.h:54
BSTArray< void * > unk0A8
Definition: State.h:44
NiPointer< NiTexture > defaultFaceDetailMap
Definition: State.h:40
NiPointer< NiTexture > defaultHeightMap
Definition: State.h:38
std::uint16_t unk052
Definition: State.h:31
NiPointer< NiTexture > projectedDiffuse
Definition: State.h:18
float dynamicResolutionHeight
Definition: State.h:48
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6