Definition: HeldStateHandler.h:8
 
Definition: PlayerControlsData.h:8
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_ActivateHandler
Definition: Offsets_RTTI.h:18
 
Definition: ActivateHandler.h:8
 
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
 
std::uint32_t unk1C
Definition: ActivateHandler.h:25
 
std::uint8_t unk18
Definition: ActivateHandler.h:21
 
bool heldButtonActionSuccess
Definition: ActivateHandler.h:23
 
bool disabled
Definition: ActivateHandler.h:24
 
std::uint8_t unk19
Definition: ActivateHandler.h:22
 
static constexpr auto RTTI
Definition: ActivateHandler.h:10
 
constexpr void SetHeldButtonActionSuccess(bool a_success) noexcept
Definition: ActivateHandler.h:18
 
bool CanProcess(InputEvent *a_event) override
 
~ActivateHandler() override