CommonLibSSE (Parapets fork)
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ActorValues.h
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1#pragma once
2
3namespace RE
4{
5 enum class ActorValue
6 {
7 kNone = static_cast<std::underlying_type_t<ActorValue>>(-1),
8 kAggression = 0,
9 kConfidence = 1,
10 kEnergy = 2,
11 kMorality = 3,
12 kMood = 4,
13 kAssistance = 5,
14 kOneHanded = 6,
15 kTwoHanded = 7,
16 kArchery = 8,
17 kBlock = 9,
18 kSmithing = 10,
19 kHeavyArmor = 11,
20 kLightArmor = 12,
21 kPickpocket = 13,
22 kLockpicking = 14,
23 kSneak = 15,
24 kAlchemy = 16,
25 kSpeech = 17,
26 kAlteration = 18,
27 kConjuration = 19,
28 kDestruction = 20,
29 kIllusion = 21,
30 kRestoration = 22,
31 kEnchanting = 23,
32 kHealth = 24,
33 kMagicka = 25,
34 kStamina = 26,
35 kHealRate = 27,
36 kMagickaRate = 28,
37 kStaminaRate = 29,
38 kSpeedMult = 30,
39 kInventoryWeight = 31,
40 kCarryWeight = 32,
41 kCriticalChance = 33,
42 kMeleeDamage = 34,
43 kUnarmedDamage = 35,
44 kMass = 36,
45 kVoicePoints = 37,
46 kVoiceRate = 38,
47 kDamageResist = 39,
48 kPoisonResist = 40,
49 kResistFire = 41,
50 kResistShock = 42,
51 kResistFrost = 43,
52 kResistMagic = 44,
53 kResistDisease = 45,
54 kPerceptionCondition = 46,
55 kEnduranceCondition = 47,
56 kLeftAttackCondition = 48,
57 kRightAttackCondition = 49,
58 kLeftMobilityCondition = 50,
59 kRightMobilityCondition = 51,
60 kBrainCondition = 52,
61 kParalysis = 53,
62 kInvisibility = 54,
63 kNightEye = 55,
64 kDetectLifeRange = 56,
65 kWaterBreathing = 57,
66 kWaterWalking = 58,
67 kIgnoreCrippledLimbs = 59,
68 kFame = 60,
69 kInfamy = 61,
70 kJumpingBonus = 62,
71 kWardPower = 63,
72 kRightItemCharge = 64,
73 kArmorPerks = 65,
74 kShieldPerks = 66,
75 kWardDeflection = 67,
76 kVariable01 = 68,
77 kVariable02 = 69,
78 kVariable03 = 70,
79 kVariable04 = 71,
80 kVariable05 = 72,
81 kVariable06 = 73,
82 kVariable07 = 74,
83 kVariable08 = 75,
84 kVariable09 = 76,
85 kVariable10 = 77,
86 kBowSpeedBonus = 78,
87 kFavorActive = 79,
88 kFavorsPerDay = 80,
89 kFavorsPerDayTimer = 81,
90 kLeftItemCharge = 82,
91 kAbsorbChance = 83,
92 kBlindness = 84,
93 kWeaponSpeedMult = 85,
94 kShoutRecoveryMult = 86,
95 kBowStaggerBonus = 87,
96 kTelekinesis = 88,
97 kFavorPointsBonus = 89,
98 kLastBribedIntimidated = 90,
99 kLastFlattered = 91,
100 kMovementNoiseMult = 92,
101 kBypassVendorStolenCheck = 93,
102 kBypassVendorKeywordCheck = 94,
103 kWaitingForPlayer = 95,
104 kOneHandedModifier = 96,
105 kTwoHandedModifier = 97,
106 kMarksmanModifier = 98,
107 kBlockModifier = 99,
108 kSmithingModifier = 100,
109 kHeavyArmorModifier = 101,
110 kLightArmorModifier = 102,
111 kPickpocketModifier = 103,
112 kLockpickingModifier = 104,
113 kSneakingModifier = 105,
114 kAlchemyModifier = 106,
115 kSpeechcraftModifier = 107,
116 kAlterationModifier = 108,
117 kConjurationModifier = 109,
118 kDestructionModifier = 110,
119 kIllusionModifier = 111,
120 kRestorationModifier = 112,
121 kEnchantingModifier = 113,
122 kOneHandedSkillAdvance = 114,
123 kTwoHandedSkillAdvance = 115,
124 kMarksmanSkillAdvance = 116,
125 kBlockSkillAdvance = 117,
126 kSmithingSkillAdvance = 118,
127 kHeavyArmorSkillAdvance = 119,
128 kLightArmorSkillAdvance = 120,
129 kPickpocketSkillAdvance = 121,
130 kLockpickingSkillAdvance = 122,
131 kSneakingSkillAdvance = 123,
132 kAlchemySkillAdvance = 124,
133 kSpeechcraftSkillAdvance = 125,
134 kAlterationSkillAdvance = 126,
135 kConjurationSkillAdvance = 127,
136 kDestructionSkillAdvance = 128,
137 kIllusionSkillAdvance = 129,
138 kRestorationSkillAdvance = 130,
139 kEnchantingSkillAdvance = 131,
140 kLeftWeaponSpeedMultiply = 132,
141 kDragonSouls = 133,
142 kCombatHealthRegenMultiply = 134,
143 kOneHandedPowerModifier = 135,
144 kTwoHandedPowerModifier = 136,
145 kMarksmanPowerModifier = 137,
146 kBlockPowerModifier = 138,
147 kSmithingPowerModifier = 139,
148 kHeavyArmorPowerModifier = 140,
149 kLightArmorPowerModifier = 141,
150 kPickpocketPowerModifier = 142,
151 kLockpickingPowerModifier = 143,
152 kSneakingPowerModifier = 144,
153 kAlchemyPowerModifier = 145,
154 kSpeechcraftPowerModifier = 146,
155 kAlterationPowerModifier = 147,
156 kConjurationPowerModifier = 148,
157 kDestructionPowerModifier = 149,
158 kIllusionPowerModifier = 150,
159 kRestorationPowerModifier = 151,
160 kEnchantingPowerModifier = 152,
161 kDragonRend = 153,
162 kAttackDamageMult = 154,
163 kHealRateMult = 155,
164 kMagickaRateMult = 156,
165 kStaminaRateMult = 157,
166 kWerewolfPerks = 158,
167 kVampirePerks = 159,
168 kGrabActorOffset = 160,
169 kGrabbed = 161,
170 kDEPRECATED05 = 162,
171 kReflectDamage = 163,
172
173 kTotal
174 };
175
177 {
178 enum ACTOR_VALUE_MODIFIER : std::uint32_t
179 {
183
184 kTotal = 3
185 };
186 };
188}
Definition: AbsorbEffect.h:6
ActorValue
Definition: ActorValues.h:6
Definition: ActorValues.h:177
ACTOR_VALUE_MODIFIER
Definition: ActorValues.h:179
@ kDamage
Definition: ActorValues.h:182
@ kPermanent
Definition: ActorValues.h:180
@ kTemporary
Definition: ActorValues.h:181
@ kTotal
Definition: ActorValues.h:184