12        public BSTHashMap<std::uint32_t, BSTArray<SetEventData> const*>  
 
Definition: AttackAnimationArrayMap.h:13
 
static constexpr auto RTTI
Definition: AttackAnimationArrayMap.h:15
 
HashKey
Definition: AttackAnimationArrayMap.h:19
 
@ kHandToHandMelee
Definition: AttackAnimationArrayMap.h:20
 
@ kOneHandAxe
Definition: AttackAnimationArrayMap.h:23
 
@ kTwoHandSword
Definition: AttackAnimationArrayMap.h:25
 
@ kCrossbow
Definition: AttackAnimationArrayMap.h:29
 
@ kTwoHandAxe
Definition: AttackAnimationArrayMap.h:26
 
@ kOneHandSword
Definition: AttackAnimationArrayMap.h:21
 
@ kOneHandMace
Definition: AttackAnimationArrayMap.h:24
 
@ kOneHandDagger
Definition: AttackAnimationArrayMap.h:22
 
@ kShield
Definition: AttackAnimationArrayMap.h:31
 
@ kSpell
Definition: AttackAnimationArrayMap.h:30
 
@ kBow
Definition: AttackAnimationArrayMap.h:27
 
@ kStaff
Definition: AttackAnimationArrayMap.h:28
 
virtual ~AttackAnimationArrayMap()
 
Definition: BSTHashMap.h:21
 
Definition: NiRefObject.h:8
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_AttackAnimationArrayMap
Definition: Offsets_RTTI.h:95