12 public BSTHashMap<std::uint32_t, BSTArray<SetEventData> const*>
Definition: AttackAnimationArrayMap.h:13
static constexpr auto RTTI
Definition: AttackAnimationArrayMap.h:15
HashKey
Definition: AttackAnimationArrayMap.h:19
@ kHandToHandMelee
Definition: AttackAnimationArrayMap.h:20
@ kOneHandAxe
Definition: AttackAnimationArrayMap.h:23
@ kTwoHandSword
Definition: AttackAnimationArrayMap.h:25
@ kCrossbow
Definition: AttackAnimationArrayMap.h:29
@ kTwoHandAxe
Definition: AttackAnimationArrayMap.h:26
@ kOneHandSword
Definition: AttackAnimationArrayMap.h:21
@ kOneHandMace
Definition: AttackAnimationArrayMap.h:24
@ kOneHandDagger
Definition: AttackAnimationArrayMap.h:22
@ kShield
Definition: AttackAnimationArrayMap.h:31
@ kSpell
Definition: AttackAnimationArrayMap.h:30
@ kBow
Definition: AttackAnimationArrayMap.h:27
@ kStaff
Definition: AttackAnimationArrayMap.h:28
virtual ~AttackAnimationArrayMap()
Definition: BSTHashMap.h:21
Definition: NiRefObject.h:8
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_AttackAnimationArrayMap
Definition: Offsets_RTTI.h:95