CommonLibSSE (Parapets fork)
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BSInputDevice.h
Go to the documentation of this file.
1
#pragma once
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3
#include "
RE/B/BSFixedString.h
"
4
#include "
RE/B/BSIInputDevice.h
"
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#include "
RE/B/BSTHashMap.h
"
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#include "
RE/I/InputDevices.h
"
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namespace
RE
9
{
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class
BSInputDevice
:
public
BSIInputDevice
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_BSInputDevice
;
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struct
InputButton
16
{
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BSFixedString
name
;
// 00
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float
heldDownSecs
;
// 08
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std::uint32_t
keycode
;
// 0C
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};
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static_assert
(
sizeof
(
InputButton
) == 0x10);
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~BSInputDevice
()
override
;
// 00
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// override (BSIInputDevice)
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bool
GetKeyMapping
(std::uint32_t a_key,
BSFixedString
& a_mapping)
override
;
// 04
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std::uint32_t
GetMappingKey
(
BSFixedString
a_mapping)
override
;
// 05
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void
Unk_06
(
void
)
override
;
// 06
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[[nodiscard]]
bool
IsEnabled
()
const override
;
// 07 - { return true; }
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[[nodiscard]]
bool
IsKeyboard
()
const
;
32
[[nodiscard]]
bool
IsMouse
()
const
;
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[[nodiscard]]
bool
IsGamepad
()
const
;
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[[nodiscard]]
bool
IsPressed
(std::uint32_t a_keyCode)
const
;
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// members
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INPUT_DEVICE
device
;
// 08
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std::uint32_t
pad0C
;
// 0C
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BSTHashMap<std::uint32_t, InputButton*>
deviceButtons
;
// 10
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BSTHashMap<BSFixedString, std::uint32_t>
buttonNameIDMap
;
// 40
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};
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static_assert
(
sizeof
(
BSInputDevice
) == 0x70);
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}
BSFixedString.h
BSIInputDevice.h
BSTHashMap.h
InputDevices.h
RE::BSIInputDevice
Definition:
BSIInputDevice.h:8
RE::BSInputDevice
Definition:
BSInputDevice.h:11
RE::BSInputDevice::GetKeyMapping
bool GetKeyMapping(std::uint32_t a_key, BSFixedString &a_mapping) override
RE::BSInputDevice::IsEnabled
bool IsEnabled() const override
RE::BSInputDevice::GetMappingKey
std::uint32_t GetMappingKey(BSFixedString a_mapping) override
RE::BSInputDevice::IsMouse
bool IsMouse() const
RE::BSInputDevice::IsGamepad
bool IsGamepad() const
RE::BSInputDevice::pad0C
std::uint32_t pad0C
Definition:
BSInputDevice.h:38
RE::BSInputDevice::IsKeyboard
bool IsKeyboard() const
RE::BSInputDevice::RTTI
static constexpr auto RTTI
Definition:
BSInputDevice.h:13
RE::BSInputDevice::IsPressed
bool IsPressed(std::uint32_t a_keyCode) const
RE::BSInputDevice::~BSInputDevice
~BSInputDevice() override
RE::BSInputDevice::device
INPUT_DEVICE device
Definition:
BSInputDevice.h:37
RE::BSInputDevice::deviceButtons
BSTHashMap< std::uint32_t, InputButton * > deviceButtons
Definition:
BSInputDevice.h:39
RE::BSInputDevice::buttonNameIDMap
BSTHashMap< BSFixedString, std::uint32_t > buttonNameIDMap
Definition:
BSInputDevice.h:40
RE::BSInputDevice::Unk_06
void Unk_06(void) override
RE::BSTScatterTable
Definition:
BSTHashMap.h:21
RE::detail::BSFixedString< char >
RE
Definition:
AbsorbEffect.h:6
RE::RTTI_BSInputDevice
constexpr REL::ID RTTI_BSInputDevice
Definition:
Offsets_RTTI.h:1872
RE::BSInputDevice::InputButton
Definition:
BSInputDevice.h:16
RE::BSInputDevice::InputButton::name
BSFixedString name
Definition:
BSInputDevice.h:17
RE::BSInputDevice::InputButton::heldDownSecs
float heldDownSecs
Definition:
BSInputDevice.h:18
RE::BSInputDevice::InputButton::keycode
std::uint32_t keycode
Definition:
BSInputDevice.h:19
RE::INPUT_DEVICES::INPUT_DEVICE
INPUT_DEVICE
Definition:
InputDevices.h:8
CommonLibSSE
include
RE
B
BSInputDevice.h
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