CommonLibSSE (Parapets fork)
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BSTextureSet.h
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1#pragma once
2
3#include "RE/N/NiObject.h"
4
5namespace RE
6{
7 class NiSourceTexture;
8
9 class BSTextureSet : public NiObject
10 {
11 public:
12 inline static constexpr auto RTTI = RTTI_BSTextureSet;
13 inline static constexpr auto Ni_RTTI = NiRTTI_BSTextureSet;
14
15 struct Textures
16 {
17 enum Texture : std::uint32_t
18 {
31
32 kTotal
33 };
34 };
36
37 ~BSTextureSet() override; // 00
38
39 // override (NiObject)
40 const NiRTTI* GetRTTI() const override; // 02
41 void LoadBinary(NiStream& a_stream) override; // 18
42 void LinkObject(NiStream& a_stream) override; // 19
43 bool RegisterStreamables(NiStream& a_stream) override; // 1A
44 void SaveBinary(NiStream& a_stream) override; // 1B
45 bool IsEqual(NiObject* a_object) override; // 1C
46
47 // add
48 virtual const char* GetTexturePath(Texture a_texture) = 0; // 25
49 virtual void SetTexture(Texture a_texture, NiSourceTexture* a_srcTexture) = 0; // 26
50 virtual void SetTexturePath(Texture a_texture, const char* a_path) = 0; // 27
51 };
52 static_assert(sizeof(BSTextureSet) == 0x10);
53}
Definition: BSTextureSet.h:10
void SaveBinary(NiStream &a_stream) override
virtual void SetTexturePath(Texture a_texture, const char *a_path)=0
static constexpr auto Ni_RTTI
Definition: BSTextureSet.h:13
void LoadBinary(NiStream &a_stream) override
bool RegisterStreamables(NiStream &a_stream) override
void LinkObject(NiStream &a_stream) override
~BSTextureSet() override
bool IsEqual(NiObject *a_object) override
virtual const char * GetTexturePath(Texture a_texture)=0
static constexpr auto RTTI
Definition: BSTextureSet.h:12
const NiRTTI * GetRTTI() const override
virtual void SetTexture(Texture a_texture, NiSourceTexture *a_srcTexture)=0
Definition: NiObject.h:37
Definition: NiRTTI.h:6
Definition: NiSourceTexture.h:21
Definition: NiStream.h:6
Definition: AbsorbEffect.h:6
constexpr REL::ID NiRTTI_BSTextureSet
Definition: Offsets_NiRTTI.h:127
constexpr REL::ID RTTI_BSTextureSet
Definition: Offsets_RTTI.h:3621
Definition: BSTextureSet.h:16
Texture
Definition: BSTextureSet.h:18
@ kMultilayer
Definition: BSTextureSet.h:28
@ kSubsurfaceTint
Definition: BSTextureSet.h:23
@ kHeight
Definition: BSTextureSet.h:26
@ kDetailMap
Definition: BSTextureSet.h:25
@ kEnvironmentMask
Definition: BSTextureSet.h:22
@ kTotal
Definition: BSTextureSet.h:32
@ kEnvironment
Definition: BSTextureSet.h:27
@ kBacklightMask
Definition: BSTextureSet.h:29
@ kDiffuse
Definition: BSTextureSet.h:19
@ kGlowMap
Definition: BSTextureSet.h:24
@ kNormal
Definition: BSTextureSet.h:20
@ kGloss
Definition: BSTextureSet.h:21
@ kSpecular
Definition: BSTextureSet.h:30