CommonLibSSE (Parapets fork)
Loading...
Searching...
No Matches
BipedObjects.h
Go to the documentation of this file.
1
#pragma once
2
3
namespace
RE
4
{
5
struct
BIPED_OBJECTS
6
{
7
enum
BIPED_OBJECT
: std::uint32_t
8
{
9
kNone
=
static_cast<
std::underlying_type_t<BIPED_OBJECT>
>
(-1),
10
kHead
= 0,
11
kHair = 1,
12
kBody
= 2,
13
kHands = 3,
14
kForearms = 4,
15
kAmulet = 5,
16
kRing = 6,
17
kFeet = 7,
18
kCalves = 8,
19
kShield
= 9,
20
kTail
= 10,
21
kLongHair = 11,
22
kCirclet = 12,
23
kEars = 13,
24
kDecapitateHead = 20,
25
kDecapitate = 21,
26
kFX01 = 31,
27
28
kEditorTotal = 32,
29
30
kHandToHandMelee
= kEditorTotal,
31
kOneHandSword
= 33,
32
kOneHandDagger
= 34,
33
kOneHandAxe
= 35,
34
kOneHandMace
= 36,
35
kTwoHandMelee = 37,
36
kBow
= 38,
37
kStaff
= 39,
38
kCrossbow
= 40,
39
kQuiver
= 41,
40
41
kTotal
= 42
42
};
43
};
44
using
BIPED_OBJECT
=
BIPED_OBJECTS::BIPED_OBJECT
;
45
}
RE
Definition:
AbsorbEffect.h:6
RE::BIPED_PART::kQuiver
@ kQuiver
RE::BIPED_PART::kShield
@ kShield
RE::BIPED_PART::kTail
@ kTail
RE::BIPED_PART::kBody
@ kBody
RE::BIPED_PART::kHead
@ kHead
RE::ACTOR_CRITICAL_STAGE::kNone
@ kNone
RE::ACTOR_CRITICAL_STAGE::kTotal
@ kTotal
RE::WEAPON_TYPE::kOneHandSword
@ kOneHandSword
RE::WEAPON_TYPE::kHandToHandMelee
@ kHandToHandMelee
RE::WEAPON_TYPE::kBow
@ kBow
RE::WEAPON_TYPE::kOneHandAxe
@ kOneHandAxe
RE::WEAPON_TYPE::kStaff
@ kStaff
RE::WEAPON_TYPE::kOneHandDagger
@ kOneHandDagger
RE::WEAPON_TYPE::kCrossbow
@ kCrossbow
RE::WEAPON_TYPE::kOneHandMace
@ kOneHandMace
RE::BIPED_OBJECTS
Definition:
BipedObjects.h:6
RE::BIPED_OBJECTS::BIPED_OBJECT
BIPED_OBJECT
Definition:
BipedObjects.h:8
CommonLibSSE
include
RE
B
BipedObjects.h
Generated by
1.9.6