CommonLibSSE (Parapets fork)
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HighProcessData.h
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1#pragma once
2
3#include "RE/A/AITimeStamp.h"
9#include "RE/B/BSTHashMap.h"
10#include "RE/B/BSTList.h"
12#include "RE/B/BSTTuple.h"
13#include "RE/N/NiPoint3.h"
14#include "RE/N/NiSmartPointer.h"
15#include "RE/T/TESShout.h"
16
17namespace RE
18{
19 class ActorKnowledge;
20 class BGSAttackData;
21 class DialogueItem;
22 class IAnimationSetCallbackFunctor;
23 class NiBillboardNode;
24 class NiRefObject;
25 class StandardDetectionListener;
26 struct Crime;
27 struct QueuedDialogueType;
28
29 enum class VOICE_STATE
30 {
31 kNone = 0,
32 kRequest = 1,
33 kStart = 2,
34 kContinue = 3,
35 kPrecast = 4,
36 kPostcast = 5,
37 kFail = 6
38 };
39
41 {
42 public:
43 // members
44 std::uint32_t actionValue; // 00
48 };
49 static_assert(sizeof(DetectionEvent) == 0x18);
50
52 {
53 public:
54 enum class FADE_STATE
55 {
56 kNormal = 0,
57 kIn = 1,
58 kOut = 2,
59 kTeleportIn = 3,
60 kTeleportOut = 4,
61 kOutDisable = 5,
62 kOutDelete = 6
63 };
64
66 {
67 public:
68 struct Data
69 {
70 public:
71 struct UnkData
72 {
73 std::uint64_t unk00; // 00
74 std::uint64_t unk08; // 08
75 std::uint64_t unk10; // 10
76 std::uint64_t unk18; // 18
77 std::uint64_t unk20; // 20
78 std::uint64_t unk28; // 28
79 std::uint64_t unk30; // 30
80 std::uint64_t unk38; // 38
81 std::uint64_t unk40; // 40
82 std::uint64_t unk48; // 48
83 std::uint64_t unk50; // 50
84 std::uint64_t unk58; // 58
85 std::uint64_t unk60; // 60
86 std::uint64_t unk68; // 68
87 std::uint64_t unk70; // 70
88 std::uint64_t unk78; // 78
89 };
90 static_assert(sizeof(UnkData) == 0x80);
91
92 // members
93 UnkData* unk00; // 00
94 std::uint64_t unk08; // 08
95 };
96 static_assert(sizeof(Data) == 0x10);
97
98 // members
99 std::uint32_t unk04; // 00
101 std::uint64_t unk28; // 28
102 };
103 static_assert(sizeof(Data190) == 0x30);
104
105 struct Data208
106 {
107 public:
108 // members
109 std::uint64_t unk00; // 00
110 std::uint64_t unk08; // 08
111 std::uint64_t unk10; // 10
112 std::uint64_t unk18; // 18
113 std::uint64_t unk20; // 20
114 std::uint64_t unk28; // 28
115 Data208* next; // 30
116 };
117 static_assert(sizeof(Data208) == 0x38);
118
119 struct Data3C8
120 {
121 public:
122 // members
123 std::uint64_t unk00; // 00
124 std::uint64_t unk08; // 08
128 std::uint64_t unk28; // 28
129 std::uint64_t unk30; // 30
130 std::uint64_t unk38; // 38
131 };
132 static_assert(sizeof(Data3C8) == 0x40);
133
134 // members
136 std::uint32_t pad004; // 004
139 float voiceTimeElapsed; // 014
140 float voiceRecoveryTime; // 018
141 float healthRegenDelay; // 01C
142 float staminaRegenDelay; // 020
143 float magickaRegenDelay; // 024
144 float unk028; // 028
145 std::uint32_t unk02C; // 02C
147 std::uint64_t unk048; // 048
155 std::uint64_t unk0D0; // 0D0
157 float activationHeight; // 0DC
159 std::uint32_t unk0E4; // 0E4
160 std::uint64_t unk0E8; // 0E8
162 float unk0F8; // 0F8
163 float unk0FC; // 0FC
164 float unk100; // 100
165 float unk104; // 104
166 float unk108; // 108
167 float unk10C; // 10C
168 float unk110; // 110
169 float unk114; // 114
170 float unk118; // 118
171 float unk11C; // 11C
172 float unk120; // 120
173 float unk124; // 124
174 float unk128; // 128
175 float unk12C; // 12C
177 std::uint32_t unk134; // 134
178 std::uint64_t unk138; // 138
179 std::uint64_t unk140; // 140
180 std::uint64_t unk148; // 148
181 std::uint64_t unk150; // 150
182 std::uint64_t unk158; // 158
189 void* unk180; // 180 - smart ptr
190 void* unk188; // 188 - smart ptr
193 float unk1A0; // 1A0
194 float unk1A4; // 1A4
195 float unk1A8; // 1A8
196 std::uint32_t unk1AC; // 1AC
197 std::uint64_t unk1B0; // 1B0
198 std::uint64_t unk1B8; // 1B8
199 std::uint64_t unk1C0; // 1C0
200 std::uint64_t unk1C8; // 1C8
201 std::uint64_t unk1D0; // 1D0
202 std::uint64_t unk1D8; // 1D8
203 float unk1E0; // 1E0
204 float cachedActorHeight; // 1E4
206 std::uint32_t unk1F0; // 1F0
207 float unk1F4; // 1F4
208 std::uint32_t unk1F8; // 1F8
209 float unk1FC; // 1FC
210 float unk200; // 200
211 std::uint32_t pad204; // 204
213 std::uint64_t unk210; // 210
220 std::uint32_t unk26C; // 26C
221 std::uint64_t unk270; // 270
222 float unk278; // 278
224 float deathForce; // 288
225 float unk28C; // 28C
226 float unk290; // 290
227 float unk294; // 294
228 float unk298; // 298
230 float maxAlpha; // 2A0
231 float unk2A4; // 2A4
232 std::uint64_t unk2A8; // 2A8
233 float unk2B0; // 2B0 - fAISocialTimerForConversationsMin
234 std::uint32_t unk2B4; // 2B4
235 std::uint64_t unk2B8; // 2B8
236 std::uint64_t unk2C0; // 2C0
237 std::uint64_t unk2C8; // 2C8
238 std::uint64_t unk2D0; // 2D0
239 std::uint32_t unk2D8; // 2D8
243 float soundDelay; // 2F8
245 float greetingTimer; // 314
246 float exclusiveTimer; // 318
247 float idleTimer; // 31C
248 float detectGreetTimer; // 320
249 float breathTimer; // 324
250 std::uint64_t unk328; // 328
251 std::uint64_t unk330; // 330
252 std::uint64_t unk338; // 338
253 float closeDialogueTimer; // 340
254 std::uint32_t unk344; // 344
255 std::uint64_t unk348; // 348
257 std::uint32_t unk354; // 354
258 std::uint64_t unk358; // 358
260 std::uint32_t unk368; // 368
262 void* unk370; // 370
263 std::uint64_t unk378; // 378
265 float unk388; // 388
266 std::uint32_t unk38C; // 38C
267 std::uint32_t numberGuardsPursuing; // 390
268 float reEquipArmorTimer; // 394
270 float detectionModifier; // 3A0
272 float lightLevel; // 3A8
275 std::uint32_t pad3B4; // 3B4
276 void* unk3B8; // 3B8
277 std::uint64_t unk3C0; // 3C0
279 std::uint32_t unk3D0; // 3D0
280 std::uint32_t pad3D4; // 3D4
283 std::uint64_t unk3E8; // 3E8
284 void* unk3F0; // 3F0 - smart ptr
285 std::uint64_t unk3F8; // 3F8
290 std::uint64_t unk438; // 438
292 std::uint64_t unk448; // 448
293 std::uint64_t unk450; // 450
294 std::uint8_t unk458; // 458
295 bool inCommandState; // 459
296 std::uint8_t unk45A; // 45A
297 std::uint8_t unk45B; // 45B
298 std::uint32_t unk45C; // 45C
299 std::uint16_t unk460; // 460
300 bool arrested; // 462
301 bool unk463; // 463
302 bool unk464; // 464
303 bool unk465; // 465
304 bool unk466; // 466
305 bool unk467; // 467
306 bool farGeometry; // 468
307 bool unk469; // 469
308 bool unk46A; // 46A
309 bool unk46B; // 46B
310 bool unk46C; // 46C
311 bool unk46D; // 46D
312 bool unk46E; // 46E
313 bool unk46F; // 46F
314 bool unk470; // 470
315 bool unk471; // 471
316 bool unk472; // 472
317 std::uint8_t pad473; // 473
318 std::uint32_t pad474; // 474
319 };
320 static_assert(sizeof(HighProcessData) == 0x478);
321}
Definition: BGSAnimationSequencer.h:11
Definition: BSAtomic.h:69
Definition: BSTList.h:10
Definition: BSTArray.h:377
Definition: BSTSmartPointer.h:37
Definition: NiPoint3.h:6
Definition: NiSmartPointer.h:9
Definition: TESShout.h:18
Definition: PCH.h:216
Definition: AbsorbEffect.h:6
VOICE_STATE
Definition: HighProcessData.h:30
std::uint32_t RefHandle
Definition: BSCoreTypes.h:6
Definition: AITimeStamp.h:6
Definition: BSIntrusiveRefCounted.h:8
Definition: BSSoundHandle.h:10
Definition: Crime.h:35
Definition: HighProcessData.h:41
std::uint32_t actionValue
Definition: HighProcessData.h:44
NiPoint3 location
Definition: HighProcessData.h:45
ObjectRefHandle ref
Definition: HighProcessData.h:47
AITimeStamp timeStamp
Definition: HighProcessData.h:46
Definition: HighProcessData.h:72
std::uint64_t unk48
Definition: HighProcessData.h:82
std::uint64_t unk58
Definition: HighProcessData.h:84
std::uint64_t unk60
Definition: HighProcessData.h:85
std::uint64_t unk70
Definition: HighProcessData.h:87
std::uint64_t unk28
Definition: HighProcessData.h:78
std::uint64_t unk78
Definition: HighProcessData.h:88
std::uint64_t unk10
Definition: HighProcessData.h:75
std::uint64_t unk68
Definition: HighProcessData.h:86
std::uint64_t unk18
Definition: HighProcessData.h:76
std::uint64_t unk08
Definition: HighProcessData.h:74
std::uint64_t unk30
Definition: HighProcessData.h:79
std::uint64_t unk50
Definition: HighProcessData.h:83
std::uint64_t unk38
Definition: HighProcessData.h:80
std::uint64_t unk00
Definition: HighProcessData.h:73
std::uint64_t unk20
Definition: HighProcessData.h:77
std::uint64_t unk40
Definition: HighProcessData.h:81
Definition: HighProcessData.h:69
std::uint64_t unk08
Definition: HighProcessData.h:94
UnkData * unk00
Definition: HighProcessData.h:93
Definition: HighProcessData.h:66
std::uint64_t unk28
Definition: HighProcessData.h:101
std::uint32_t unk04
Definition: HighProcessData.h:99
BSTSmallArray< Data > unk08
Definition: HighProcessData.h:100
Definition: HighProcessData.h:106
std::uint64_t unk28
Definition: HighProcessData.h:114
std::uint64_t unk20
Definition: HighProcessData.h:113
std::uint64_t unk08
Definition: HighProcessData.h:110
std::uint64_t unk18
Definition: HighProcessData.h:112
std::uint64_t unk00
Definition: HighProcessData.h:109
Data208 * next
Definition: HighProcessData.h:115
std::uint64_t unk10
Definition: HighProcessData.h:111
Definition: HighProcessData.h:120
NiPointer< NiRefObject > unk10
Definition: HighProcessData.h:125
std::uint64_t unk38
Definition: HighProcessData.h:130
std::uint64_t unk30
Definition: HighProcessData.h:129
std::uint64_t unk08
Definition: HighProcessData.h:124
NiPointer< NiRefObject > unk18
Definition: HighProcessData.h:126
NiPointer< NiRefObject > unk20
Definition: HighProcessData.h:127
std::uint64_t unk28
Definition: HighProcessData.h:128
std::uint64_t unk00
Definition: HighProcessData.h:123
Definition: HighProcessData.h:52
ObjectRefHandle lastExtDoorActivated
Definition: HighProcessData.h:156
NiPoint3 leftWeaponLastPos
Definition: HighProcessData.h:240
BSReadWriteLock knowledgeLock
Definition: HighProcessData.h:216
std::uint64_t unk0E8
Definition: HighProcessData.h:160
float unk1E0
Definition: HighProcessData.h:203
std::uint64_t unk450
Definition: HighProcessData.h:293
std::uint32_t unk02C
Definition: HighProcessData.h:145
float pCapVoiceFailsafeTimer
Definition: HighProcessData.h:274
float unk120
Definition: HighProcessData.h:172
float unk1A4
Definition: HighProcessData.h:194
std::uint64_t unk148
Definition: HighProcessData.h:180
BSTSmartPointer< IAnimationSetCallbackFunctor > unk430
Definition: HighProcessData.h:289
NiPointer< NiRefObject > unk1E8
Definition: HighProcessData.h:205
float unk028
Definition: HighProcessData.h:144
std::uint32_t unk134
Definition: HighProcessData.h:177
std::uint32_t numberGuardsPursuing
Definition: HighProcessData.h:267
float reEquipArmorTimer
Definition: HighProcessData.h:268
std::uint16_t unk460
Definition: HighProcessData.h:299
float unk10C
Definition: HighProcessData.h:167
float unk298
Definition: HighProcessData.h:228
std::uint32_t unk1AC
Definition: HighProcessData.h:196
std::uint32_t unk1F0
Definition: HighProcessData.h:206
float unk2B0
Definition: HighProcessData.h:233
NiPointer< BGSAttackData > attackData
Definition: HighProcessData.h:218
std::uint64_t unk1C0
Definition: HighProcessData.h:199
float magickaRegenDelay
Definition: HighProcessData.h:143
std::uint32_t unk38C
Definition: HighProcessData.h:266
ObjectRefHandle pathLookAtTarget
Definition: HighProcessData.h:188
BSFixedString unk218
Definition: HighProcessData.h:214
std::uint64_t unk140
Definition: HighProcessData.h:179
bool arrested
Definition: HighProcessData.h:300
void * unk180
Definition: HighProcessData.h:189
TESShout::VariationID currentShoutVariation
Definition: HighProcessData.h:138
bool unk46E
Definition: HighProcessData.h:312
bool unk46D
Definition: HighProcessData.h:311
std::uint64_t unk1B0
Definition: HighProcessData.h:197
std::uint64_t unk2D0
Definition: HighProcessData.h:238
float unk200
Definition: HighProcessData.h:210
NiPoint3 rightWeaponLastPos
Definition: HighProcessData.h:241
float headTrackHoldOffsetHoldTimer
Definition: HighProcessData.h:185
BSSimpleList< SpellItem * > * leveledSpellList
Definition: HighProcessData.h:269
bool farGeometry
Definition: HighProcessData.h:306
BSTSmartPointer< DialogueItem > greetTopic
Definition: HighProcessData.h:259
std::uint64_t unk2B8
Definition: HighProcessData.h:235
bool unk470
Definition: HighProcessData.h:314
float unk388
Definition: HighProcessData.h:265
std::uint8_t unk45A
Definition: HighProcessData.h:296
BSTSmallArray< std::uint64_t > unk400
Definition: HighProcessData.h:286
BSTArray< QueuedDialogueType * > queueofGreetings
Definition: HighProcessData.h:217
stl::enumeration< VOICE_STATE, std::uint32_t > voiceState
Definition: HighProcessData.h:135
std::uint64_t unk1C8
Definition: HighProcessData.h:200
float unk0FC
Definition: HighProcessData.h:163
std::uint64_t unk158
Definition: HighProcessData.h:182
std::uint32_t pad004
Definition: HighProcessData.h:136
std::uint64_t unk2A8
Definition: HighProcessData.h:232
Data3C8 * unk3C8
Definition: HighProcessData.h:278
NiPoint3 pathingCurrentRotationSpeed
Definition: HighProcessData.h:150
bool unk46F
Definition: HighProcessData.h:313
bool unk46C
Definition: HighProcessData.h:310
float unk0F8
Definition: HighProcessData.h:162
std::uint8_t pad473
Definition: HighProcessData.h:317
float headTrackTargetOffsetTimer
Definition: HighProcessData.h:186
NiPoint3 pathingDesiredOrientation
Definition: HighProcessData.h:152
float voiceRecoveryTime
Definition: HighProcessData.h:140
float exclusiveTimer
Definition: HighProcessData.h:246
NiPoint3 pathingDesiredRotationSpeed
Definition: HighProcessData.h:154
std::uint64_t unk1B8
Definition: HighProcessData.h:198
std::uint32_t unk2B4
Definition: HighProcessData.h:234
float unk290
Definition: HighProcessData.h:226
std::uint64_t unk348
Definition: HighProcessData.h:255
float unk294
Definition: HighProcessData.h:227
std::uint32_t unk0E4
Definition: HighProcessData.h:159
float unk278
Definition: HighProcessData.h:222
std::uint8_t unk458
Definition: HighProcessData.h:294
BSTSmartPointer< Data190 > unk198
Definition: HighProcessData.h:192
std::uint64_t unk358
Definition: HighProcessData.h:258
std::uint32_t unk45C
Definition: HighProcessData.h:298
float detectGreetTimer
Definition: HighProcessData.h:248
float clearTalkToListTimer
Definition: HighProcessData.h:229
float staminaRegenDelay
Definition: HighProcessData.h:142
bool unk465
Definition: HighProcessData.h:303
std::uint8_t unk45B
Definition: HighProcessData.h:297
bool unk464
Definition: HighProcessData.h:302
float unk114
Definition: HighProcessData.h:169
ObjectRefHandle greetActor
Definition: HighProcessData.h:242
NiPoint3 animationDelta
Definition: HighProcessData.h:287
bool unk471
Definition: HighProcessData.h:315
std::uint32_t unk1F8
Definition: HighProcessData.h:208
std::uint64_t unk448
Definition: HighProcessData.h:292
BSTArray< ActorHandle > lastSpokenToArray
Definition: HighProcessData.h:146
float unk28C
Definition: HighProcessData.h:225
std::uint32_t pad3B4
Definition: HighProcessData.h:275
std::uint64_t unk270
Definition: HighProcessData.h:221
BSFixedString voiceSubtitle
Definition: HighProcessData.h:161
std::uint64_t unk338
Definition: HighProcessData.h:252
std::uint64_t unk048
Definition: HighProcessData.h:147
float activationHeight
Definition: HighProcessData.h:157
float healthRegenDelay
Definition: HighProcessData.h:141
void * unk370
Definition: HighProcessData.h:262
float idleTimer
Definition: HighProcessData.h:247
NiPointer< StandardDetectionListener > detectionListener
Definition: HighProcessData.h:282
float unk1A0
Definition: HighProcessData.h:193
BSSoundHandle soundHandles[2]
Definition: HighProcessData.h:244
DetectionEvent * actorsGeneratedDetectionEvent
Definition: HighProcessData.h:281
NiPoint3 pathingDesiredPosition
Definition: HighProcessData.h:151
stl::enumeration< FADE_STATE, std::uint32_t > fadeState
Definition: HighProcessData.h:176
std::uint64_t unk210
Definition: HighProcessData.h:213
BGSAnimationSequencer animSequencer
Definition: HighProcessData.h:148
float unk1F4
Definition: HighProcessData.h:207
float unk110
Definition: HighProcessData.h:168
NiPoint3 pathingCurrentMovementSpeed
Definition: HighProcessData.h:149
float unk12C
Definition: HighProcessData.h:175
float unk100
Definition: HighProcessData.h:164
float unk124
Definition: HighProcessData.h:173
std::uint32_t unk26C
Definition: HighProcessData.h:220
bool unk463
Definition: HighProcessData.h:301
bool unk46A
Definition: HighProcessData.h:308
NiPoint3 pathingDesiredMovementSpeed
Definition: HighProcessData.h:153
std::uint32_t pad3D4
Definition: HighProcessData.h:280
BSTSmartPointer< Data190 > unk190
Definition: HighProcessData.h:191
std::uint64_t unk1D8
Definition: HighProcessData.h:202
float sceneHeadTrackTimer
Definition: HighProcessData.h:273
RefHandle unk0E0
Definition: HighProcessData.h:158
std::uint64_t unk0D0
Definition: HighProcessData.h:155
float unk1A8
Definition: HighProcessData.h:195
std::uint64_t unk330
Definition: HighProcessData.h:251
float unk118
Definition: HighProcessData.h:170
std::uint64_t unk3C0
Definition: HighProcessData.h:277
float cachedActorHeight
Definition: HighProcessData.h:204
float unk2A4
Definition: HighProcessData.h:231
std::uint32_t unk354
Definition: HighProcessData.h:257
RefHandle unk36C
Definition: HighProcessData.h:261
void * unk3F0
Definition: HighProcessData.h:284
float unk128
Definition: HighProcessData.h:174
bool inCommandState
Definition: HighProcessData.h:295
bool unk466
Definition: HighProcessData.h:304
RefHandle unk350
Definition: HighProcessData.h:256
std::uint64_t unk150
Definition: HighProcessData.h:181
void * unk188
Definition: HighProcessData.h:190
std::uint64_t unk2C8
Definition: HighProcessData.h:237
float closeDialogueTimer
Definition: HighProcessData.h:253
float unk11C
Definition: HighProcessData.h:171
float unk104
Definition: HighProcessData.h:165
Crime * crimeToReactTo
Definition: HighProcessData.h:291
std::uint64_t unk438
Definition: HighProcessData.h:290
std::uint64_t unk2C0
Definition: HighProcessData.h:236
float deathForce
Definition: HighProcessData.h:224
float lightLevel
Definition: HighProcessData.h:272
std::uint64_t unk328
Definition: HighProcessData.h:250
float unk1FC
Definition: HighProcessData.h:209
float maxAlpha
Definition: HighProcessData.h:230
float soundDelay
Definition: HighProcessData.h:243
FADE_STATE
Definition: HighProcessData.h:55
std::uint64_t unk3E8
Definition: HighProcessData.h:283
float voiceTimeElapsed
Definition: HighProcessData.h:139
NiPoint3 locationOffsetByWaterPoint
Definition: HighProcessData.h:219
bool unk469
Definition: HighProcessData.h:307
bool unk467
Definition: HighProcessData.h:305
std::uint32_t pad474
Definition: HighProcessData.h:318
TESShout * currentShout
Definition: HighProcessData.h:137
std::uint32_t unk344
Definition: HighProcessData.h:254
float detectionModifier
Definition: HighProcessData.h:270
float greetingTimer
Definition: HighProcessData.h:245
NiPointer< NiBillboardNode > healthBarNode
Definition: HighProcessData.h:264
ObjectRefHandle lastTarget
Definition: HighProcessData.h:187
bool unk46B
Definition: HighProcessData.h:309
std::uint64_t unk138
Definition: HighProcessData.h:178
std::uint32_t unk2D8
Definition: HighProcessData.h:239
NiPoint3 animationAngleMod
Definition: HighProcessData.h:288
float unk108
Definition: HighProcessData.h:166
BSTArray< BSTTuple< FormID, NiPointer< ActorKnowledge > > > knowledgeArray
Definition: HighProcessData.h:215
NiPoint3 headTrackTargetOffset
Definition: HighProcessData.h:184
NiPoint3 deathForceDirection
Definition: HighProcessData.h:223
std::uint64_t unk3F8
Definition: HighProcessData.h:285
float headTrackTargetTimer
Definition: HighProcessData.h:183
std::uint32_t pad204
Definition: HighProcessData.h:211
std::uint32_t unk368
Definition: HighProcessData.h:260
std::uint32_t unk3D0
Definition: HighProcessData.h:279
bool unk472
Definition: HighProcessData.h:316
float breathTimer
Definition: HighProcessData.h:249
void * unk3B8
Definition: HighProcessData.h:276
float detectionModifierTimer
Definition: HighProcessData.h:271
std::uint64_t unk378
Definition: HighProcessData.h:263
Data208 * unk208
Definition: HighProcessData.h:212
std::uint64_t unk1D0
Definition: HighProcessData.h:201
VariationID
Definition: TESShout.h:45