12        class IVirtualMachine;
 
   15    namespace SkyrimScript
 
Definition: Variable.h:15
 
Definition: BSStorage.h:14
 
Definition: BSTSmartPointer.h:37
 
Definition: DelayFunctor.h:17
 
FunctorType
Definition: DelayFunctor.h:22
 
Definition: MoveToFunctor.h:18
 
ObjectRefHandle source
Definition: MoveToFunctor.h:32
 
FunctorType GetType() const override
 
ObjectRefHandle destination
Definition: MoveToFunctor.h:33
 
bool SaveImpl(BSStorage &a_storage) const override
 
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: MoveToFunctor.h:40
 
~MoveToFunctor() override
 
bool IsLatent() const override
 
std::uint32_t pad34
Definition: MoveToFunctor.h:39
 
RE::BSScript::Variable operator()() override
 
NiPoint3 rotationOffset
Definition: MoveToFunctor.h:35
 
NiPoint3 offset
Definition: MoveToFunctor.h:34
 
bool matchRotation
Definition: MoveToFunctor.h:36
 
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
 
std::uint16_t pad32
Definition: MoveToFunctor.h:38
 
bool exactTranslate
Definition: MoveToFunctor.h:37
 
static constexpr auto RTTI
Definition: MoveToFunctor.h:20
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_SkyrimScript____MoveToFunctor
Definition: Offsets_RTTI.h:5881