CommonLibSSE (Parapets fork)
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Precipitation.h
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1#pragma once
2
4
5namespace RE
6{
7 class BSCullingProcess;
8 class BSGeometry;
9 class BSShaderAccumulator;
10 class NiCamera;
11
13 {
14 public:
15 inline static constexpr auto RTTI = RTTI_Precipitation;
16
18 {
19 public:
20 // members
21 alignas(0x10) DirectX::XMFLOAT4X4 projection; // 00
25 std::uint64_t pad58; // 58
26 };
27 static_assert(sizeof(OcclusionMapData) == 0x60);
28
29 virtual ~Precipitation(); // 00
30
31 // members
35 float lastCubeSize; // 80
38 std::uint32_t pad8C; // 8C
39 };
40 static_assert(sizeof(Precipitation) == 0x90);
41}
Definition: BSCullingProcess.h:17
Definition: NiSmartPointer.h:9
Definition: Precipitation.h:18
BSCullingProcess * cullingProcess
Definition: Precipitation.h:24
NiPointer< BSShaderAccumulator > accumulator
Definition: Precipitation.h:23
std::uint64_t pad58
Definition: Precipitation.h:25
NiPointer< NiCamera > camera
Definition: Precipitation.h:22
DirectX::XMFLOAT4X4 projection
Definition: Precipitation.h:21
Definition: Precipitation.h:13
static constexpr auto RTTI
Definition: Precipitation.h:15
NiPointer< BSGeometry > currentPrecip
Definition: Precipitation.h:33
std::uint32_t pad8C
Definition: Precipitation.h:38
virtual ~Precipitation()
float lastCubeSize
Definition: Precipitation.h:35
OcclusionMapData occlusionData
Definition: Precipitation.h:32
NiPointer< BSGeometry > lastPrecip
Definition: Precipitation.h:34
float currentParticleDensity
Definition: Precipitation.h:36
float lastParticleDensity
Definition: Precipitation.h:37
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_Precipitation
Definition: Offsets_RTTI.h:5727
Definition: WinAPI.h:189