CommonLibSSE (Parapets fork)
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SkyrimVM.h
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1#pragma once
2
3#include "RE/B/BSAtomic.h"
4#include "RE/B/BSTEvent.h"
5#include "RE/B/BSTFreeList.h"
6#include "RE/B/BSTHashMap.h"
8#include "RE/B/BSTSingleton.h"
11#include "RE/D/DelayFunctor.h"
12#include "RE/F/FragmentSystem.h"
13#include "RE/H/HandlePolicy.h"
14#include "RE/I/IFreezeQuery.h"
16#include "RE/L/Logger.h"
17#include "RE/P/Profiler.h"
18#include "RE/S/SavePatcher.h"
22
23namespace RE
24{
25 namespace BSScript
26 {
27 class IVirtualMachine;
28 class IVMDebugInterface;
29 class IVMSaveLoadInterface;
30 struct StatsEvent;
31 }
32
33 struct PositionPlayerEvent;
34 struct TESActivateEvent;
35 struct TESActiveEffectApplyRemoveEvent;
36 struct TESActorLocationChangeEvent;
37 struct TESBookReadEvent;
38 struct TESCellAttachDetachEvent;
39 struct TESCellFullyLoadedEvent;
40 struct TESCombatEvent;
41 struct TESContainerChangedEvent;
42 struct TESDeathEvent;
43 struct TESDestructionStageChangedEvent;
44 struct TESEnterBleedoutEvent;
45 struct TESEquipEvent;
46 struct TESFastTravelEndEvent;
47 struct TESFormDeleteEvent;
48 struct TESFurnitureEvent;
49 struct TESGrabReleaseEvent;
50 struct TESHitEvent;
51 struct TESInitScriptEvent;
52 struct TESLoadGameEvent;
53 struct TESLockChangedEvent;
54 struct TESMagicEffectApplyEvent;
55 struct TESMagicWardHitEvent;
56 struct TESMoveAttachDetachEvent;
57 struct TESObjectLoadedEvent;
58 struct TESObjectREFRTranslationEvent;
59 struct TESOpenCloseEvent;
60 struct TESPackageEvent;
61 struct TESPerkEntryRunEvent;
62 struct TESPlayerBowShotEvent;
63 struct TESQuestInitEvent;
64 struct TESQuestStageEvent;
65 struct TESResetEvent;
66 struct TESResolveNPCTemplatesEvent;
67 struct TESSceneActionEvent;
68 struct TESSceneEvent;
69 struct TESScenePhaseEvent;
70 struct TESSellEvent;
71 struct TESSleepStartEvent;
72 struct TESSleepStopEvent;
73 struct TESSpellCastEvent;
74 struct TESSwitchRaceCompleteEvent;
75 struct TESTopicInfoEvent;
76 struct TESTrackedStatsEvent;
77 struct TESTrapHitEvent;
78 struct TESTriggerEnterEvent;
79 struct TESTriggerEvent;
80 struct TESTriggerLeaveEvent;
81 struct TESUniqueIDChangeEvent;
82
83 class SkyrimVM :
84 public BSTSingletonSDM<SkyrimVM>, // 01A0
85 public BSScript::IFreezeQuery, // 0000
87 public BSTEventSink<TESActivateEvent>, // 0010
88 public BSTEventSink<TESActiveEffectApplyRemoveEvent>, // 0018
89 public BSTEventSink<TESActorLocationChangeEvent>, // 0020
90 public BSTEventSink<TESBookReadEvent>, // 0028
91 public BSTEventSink<TESCellAttachDetachEvent>, // 0030
92 public BSTEventSink<TESCellFullyLoadedEvent>, // 0038
93 public BSTEventSink<TESCombatEvent>, // 0040
94 public BSTEventSink<TESContainerChangedEvent>, // 0048
95 public BSTEventSink<TESDeathEvent>, // 0050
96 public BSTEventSink<TESDestructionStageChangedEvent>, // 0058
97 public BSTEventSink<TESEnterBleedoutEvent>, // 0060
98 public BSTEventSink<TESEquipEvent>, // 0068
99 public BSTEventSink<TESFormDeleteEvent>, // 0070
100 public BSTEventSink<TESFurnitureEvent>, // 0078
101 public BSTEventSink<TESGrabReleaseEvent>, // 0080
102 public BSTEventSink<TESHitEvent>, // 0088
103 public BSTEventSink<TESInitScriptEvent>, // 0090
104 public BSTEventSink<TESLoadGameEvent>, // 0098
105 public BSTEventSink<TESLockChangedEvent>, // 00A0
106 public BSTEventSink<TESMagicEffectApplyEvent>, // 00A8
107 public BSTEventSink<TESMagicWardHitEvent>, // 00B0
108 public BSTEventSink<TESMoveAttachDetachEvent>, // 00B8
109 public BSTEventSink<TESObjectLoadedEvent>, // 00C0
110 public BSTEventSink<TESObjectREFRTranslationEvent>, // 00C8
111 public BSTEventSink<TESOpenCloseEvent>, // 00D0
112 public BSTEventSink<TESPackageEvent>, // 00D8
113 public BSTEventSink<TESPerkEntryRunEvent>, // 00E0
114 public BSTEventSink<TESQuestInitEvent>, // 00E8
115 public BSTEventSink<TESQuestStageEvent>, // 00F0
116 public BSTEventSink<TESResetEvent>, // 00F8
117 public BSTEventSink<TESResolveNPCTemplatesEvent>, // 0100
118 public BSTEventSink<TESSceneEvent>, // 0108
119 public BSTEventSink<TESSceneActionEvent>, // 0110
120 public BSTEventSink<TESScenePhaseEvent>, // 0118
121 public BSTEventSink<TESSellEvent>, // 0120
122 public BSTEventSink<TESSleepStartEvent>, // 0128
123 public BSTEventSink<TESSleepStopEvent>, // 0130
124 public BSTEventSink<TESSpellCastEvent>, // 0138
125 public BSTEventSink<TESTopicInfoEvent>, // 0140
126 public BSTEventSink<TESTrackedStatsEvent>, // 0148
127 public BSTEventSink<TESTrapHitEvent>, // 0150
128 public BSTEventSink<TESTriggerEvent>, // 0158
129 public BSTEventSink<TESTriggerEnterEvent>, // 0160
130 public BSTEventSink<TESTriggerLeaveEvent>, // 0168
131 public BSTEventSink<TESUniqueIDChangeEvent>, // 0170
132 public BSTEventSink<TESSwitchRaceCompleteEvent>, // 0178
133 public BSTEventSink<TESPlayerBowShotEvent>, // 0180
134 public BSTEventSink<TESFastTravelEndEvent>, // 0188
135 public BSTEventSink<PositionPlayerEvent>, // 0190
136 public BSTEventSink<BSScript::StatsEvent>, // 0198
137 public BSTEventSource<BSScript::StatsEvent> // 01A8
138 {
139 public:
140 inline static constexpr auto RTTI = RTTI_SkyrimVM;
141
142 ~SkyrimVM() override; // 00
143
145
147
148 // members
161 std::uint64_t unk0678; // 0678
162 std::uint64_t unk0680; // 0680
163 std::uint64_t unk0688; // 0688
164 std::uint64_t unk0690; // 0690
165 std::uint64_t unk0698; // 0698
166 std::uint64_t unk06A0; // 06A0
170 std::uint64_t unk06F0; // 06F0
172 std::uint64_t unk0710; // 0710
173 std::uint64_t unk0718; // 0718
176 std::uint64_t unk0750; // 0750
177 std::uint64_t unk0758; // 0758
179 std::uint64_t unk0790; // 0790
195 mutable BSSpinLock unk88F8; // 88F8
197 std::uint64_t unk8930; // 8930
198 std::uint64_t unk8938; // 8938
199 std::uint64_t unk8940; // 8940
201 };
202 static_assert(sizeof(SkyrimVM) == 0x8978);
203}
Definition: CompiledScriptLoader.h:14
Definition: IFreezeQuery.h:8
Definition: IStackCallbackSaveInterface.h:8
Definition: IVMDebugInterface.h:8
Definition: IVMSaveLoadInterface.h:8
Definition: SimpleAllocMemoryPagePolicy.h:11
Definition: BSAtomic.h:49
Definition: BSTArray.h:377
Definition: BSTMessageQueue.h:63
Definition: BSTEvent.h:146
Definition: BSTEvent.h:28
Definition: BSTHashMap.h:21
Definition: BSTSmartPointer.h:37
Definition: BSTFreeList.h:28
Definition: FragmentSystem.h:11
Definition: HandlePolicy.h:11
Definition: Logger.h:11
Definition: SkyrimScriptObjectBindPolicy.h:11
Definition: Profiler.h:12
Definition: SavePatcher.h:10
Definition: SkyrimVM.h:138
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > postRenderFunctorQueue2
Definition: SkyrimVM.h:188
bool QueuePostRenderCall(const BSTSmartPointer< SkyrimScript::DelayFunctor > &a_functor)
std::uint64_t unk0678
Definition: SkyrimVM.h:161
std::uint64_t unk06F0
Definition: SkyrimVM.h:170
BSTArray< void * > unk06F8
Definition: SkyrimVM.h:171
BSScript::CompiledScriptLoader scriptLoader
Definition: SkyrimVM.h:153
SkyrimScript::Logger logger
Definition: SkyrimVM.h:154
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > renderSafeFunctorQueue2
Definition: SkyrimVM.h:184
SkyrimScript::ObjectBindPolicy objectBindPolicy
Definition: SkyrimVM.h:156
std::uint64_t unk0790
Definition: SkyrimVM.h:179
std::uint64_t unk06A0
Definition: SkyrimVM.h:166
~SkyrimVM() override
BSTArray< void * > unk06D8
Definition: SkyrimVM.h:169
BSTStaticFreeList< BSTSmartPointer< SkyrimScript::DelayFunctor >, 512 > postRenderFunctorPool2
Definition: SkyrimVM.h:187
std::uint64_t unk0718
Definition: SkyrimVM.h:173
BSScript::IVMDebugInterface * debugInterface
Definition: SkyrimVM.h:151
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > * postRenderQueueToReadFrom
Definition: SkyrimVM.h:193
SkyrimScript::FragmentSystem fragmentSystem
Definition: SkyrimVM.h:158
BSSpinLock renderSafeQueueLock
Definition: SkyrimVM.h:189
BSTArray< void * > unk06C0
Definition: SkyrimVM.h:168
SkyrimScript::HandlePolicy handlePolicy
Definition: SkyrimVM.h:155
std::uint64_t unk0690
Definition: SkyrimVM.h:164
BSTStaticFreeList< BSTSmartPointer< SkyrimScript::DelayFunctor >, 512 > renderSafeFunctorPool1
Definition: SkyrimVM.h:181
BSScript::SimpleAllocMemoryPagePolicy memoryPagePolicy
Definition: SkyrimVM.h:152
BSTArray< void * > unk0720
Definition: SkyrimVM.h:174
BSTHashMap< UnkKey, UnkValue > unk0798
Definition: SkyrimVM.h:180
BSTSmartPointer< SkyrimScript::Store > scriptStore
Definition: SkyrimVM.h:157
BSTArray< void * > unk06A8
Definition: SkyrimVM.h:167
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > * renderSafeQueueToWriteTo
Definition: SkyrimVM.h:191
std::uint64_t unk0680
Definition: SkyrimVM.h:162
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > renderSafeFunctorQueue1
Definition: SkyrimVM.h:182
BSSpinLock unk88F8
Definition: SkyrimVM.h:195
BSTSmartPointer< BSScript::IVirtualMachine > impl
Definition: SkyrimVM.h:149
static constexpr auto RTTI
Definition: SkyrimVM.h:140
std::uint64_t unk0758
Definition: SkyrimVM.h:177
std::uint64_t unk0710
Definition: SkyrimVM.h:172
BSTStaticFreeList< BSTSmartPointer< SkyrimScript::DelayFunctor >, 512 > renderSafeFunctorPool2
Definition: SkyrimVM.h:183
std::uint64_t unk0750
Definition: SkyrimVM.h:176
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > postRenderFunctorQueue1
Definition: SkyrimVM.h:186
std::uint64_t unk0688
Definition: SkyrimVM.h:163
BSTStaticFreeList< BSTSmartPointer< SkyrimScript::DelayFunctor >, 512 > postRenderFunctorPool1
Definition: SkyrimVM.h:185
BSTArray< void * > unk0738
Definition: SkyrimVM.h:175
std::uint64_t unk0698
Definition: SkyrimVM.h:165
std::uint64_t unk8940
Definition: SkyrimVM.h:199
BSSpinLock postRenderQueueLock
Definition: SkyrimVM.h:192
SkyrimScript::Profiler profiler
Definition: SkyrimVM.h:159
BSTHashMap< UnkKey, UnkValue > unk8900
Definition: SkyrimVM.h:196
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > * postRenderQueueToWriteTo
Definition: SkyrimVM.h:194
static SkyrimVM * GetSingleton()
BSTHashMap< UnkKey, UnkValue > unk0760
Definition: SkyrimVM.h:178
BSTHashMap< UnkKey, UnkValue > unk8948
Definition: SkyrimVM.h:200
BSTCommonLLMessageQueue< BSTSmartPointer< SkyrimScript::DelayFunctor > > * renderSafeQueueToReadFrom
Definition: SkyrimVM.h:190
BSScript::IVMSaveLoadInterface * saveLoadInterface
Definition: SkyrimVM.h:150
std::uint64_t unk8930
Definition: SkyrimVM.h:197
std::uint64_t unk8938
Definition: SkyrimVM.h:198
SkyrimScript::SavePatcher savePatcher
Definition: SkyrimVM.h:160
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyrimVM
Definition: Offsets_RTTI.h:5922
Definition: BSTSingleton.h:50