47        void SaveGame(BGSSaveFormBuffer* a_buf) 
override;  
 
   48        void LoadGame(BGSLoadFormBuffer* a_buf) 
override;  
 
Definition: BGSKeyword.h:10
 
Definition: BGSMessageIcon.h:9
 
Definition: BGSPickupPutdownSounds.h:10
 
Definition: TESBoundObject.h:24
 
Definition: TESFullName.h:9
 
Definition: TESModelTextureSwap.h:10
 
Definition: TESObjectMISC.h:28
 
~TESObjectMISC() override
 
static constexpr auto RTTI
Definition: TESObjectMISC.h:30
 
bool Load(TESFile *a_mod) override
 
BGSKeyword * GetDefaultKeyword() const override
 
void SaveGame(BGSSaveFormBuffer *a_buf) override
 
virtual void LoadImpl(TESFile *a_mod, std::uint32_t a_chunkID)
 
void LoadGame(BGSLoadFormBuffer *a_buf) override
 
static constexpr auto FORMTYPE
Definition: TESObjectMISC.h:31
 
void InitItemImpl() override
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_TESObjectMISC
Definition: Offsets_RTTI.h:6038
 
Definition: TESObjectMISC.h:34
 
RecordFlag
Definition: TESObjectMISC.h:36
 
@ kNonPlayable
Definition: TESObjectMISC.h:37
 
@ kIgnored
Definition: TESObjectMISC.h:39
 
@ kDeleted
Definition: TESObjectMISC.h:38