47 void SaveGame(BGSSaveFormBuffer* a_buf)
override;
48 void LoadGame(BGSLoadFormBuffer* a_buf)
override;
Definition: BGSKeyword.h:10
Definition: BGSMessageIcon.h:9
Definition: BGSPickupPutdownSounds.h:10
Definition: TESBoundObject.h:24
Definition: TESFullName.h:9
Definition: TESModelTextureSwap.h:10
Definition: TESObjectMISC.h:28
~TESObjectMISC() override
static constexpr auto RTTI
Definition: TESObjectMISC.h:30
bool Load(TESFile *a_mod) override
BGSKeyword * GetDefaultKeyword() const override
void SaveGame(BGSSaveFormBuffer *a_buf) override
virtual void LoadImpl(TESFile *a_mod, std::uint32_t a_chunkID)
void LoadGame(BGSLoadFormBuffer *a_buf) override
static constexpr auto FORMTYPE
Definition: TESObjectMISC.h:31
void InitItemImpl() override
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESObjectMISC
Definition: Offsets_RTTI.h:6038
Definition: TESObjectMISC.h:34
RecordFlag
Definition: TESObjectMISC.h:36
@ kNonPlayable
Definition: TESObjectMISC.h:37
@ kIgnored
Definition: TESObjectMISC.h:39
@ kDeleted
Definition: TESObjectMISC.h:38