CommonLibSSE (Parapets fork)
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TESObjectSTAT.h
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1#pragma once
2
3#include "RE/F/FormTypes.h"
6
7namespace RE
8{
9 struct TESObjectSTATData // DNAM
10 {
11 public:
12 enum class Flag
13 {
14 kNone = 0
15 };
16
17 // members
18 float materialThresholdAngle; // 00 - (30 - 120)
19 std::uint32_t pad04; // 04
22 std::uint32_t pad14; // 14
23 };
24 static_assert(sizeof(TESObjectSTATData) == 0x18);
25
27 public TESBoundObject, // 00
28 public TESModelTextureSwap // 30
29 {
30 public:
31 inline static constexpr auto RTTI = RTTI_TESObjectSTAT;
32 inline static constexpr auto FORMTYPE = FormType::Static;
33
35 {
36 enum RecordFlag : std::uint32_t
37 {
38 kNeverFades = 1 << 2,
39 kDeleted = 1 << 5,
40 kHasTreeLOD = 1 << 6,
43 kHasDistantLOD = 1 << 15,
45 kHasCurrents = 1 << 19,
46 kIsMarker = 1 << 23,
47 kObstacle = 1 << 25,
50 kShowInWorldMap = 1 << 28,
52 };
53 };
54
55 ~TESObjectSTAT() override; // 00
56
57 // override (TESBoundObject)
58 void ClearData() override; // 05
59 bool Load(TESFile* a_mod) override; // 06
60 void InitItemImpl() override; // 13
61 bool GetPlayable() const override; // 19 - { return true; }
62 [[nodiscard]] bool IsHeadingMarker() const override; // 1A - { return (flags >> 2) & 1; }
63
64 [[nodiscard]] bool HasTreeLOD() const;
65
66 // members
67 TESObjectSTATData data; // 68 - DNAM
68 };
69 static_assert(sizeof(TESObjectSTAT) == 0x80);
70}
Definition: BGSMaterialObject.h:16
Definition: TESBoundObject.h:24
Definition: TESFile.h:14
Definition: TESModelTextureSwap.h:10
Definition: TESObjectSTAT.h:29
bool IsHeadingMarker() const override
void InitItemImpl() override
static constexpr auto RTTI
Definition: TESObjectSTAT.h:31
static constexpr auto FORMTYPE
Definition: TESObjectSTAT.h:32
TESObjectSTATData data
Definition: TESObjectSTAT.h:67
bool HasTreeLOD() const
bool Load(TESFile *a_mod) override
bool GetPlayable() const override
~TESObjectSTAT() override
void ClearData() override
Definition: PCH.h:216
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESObjectSTAT
Definition: Offsets_RTTI.h:6043
Definition: TESObjectSTAT.h:35
RecordFlag
Definition: TESObjectSTAT.h:37
@ kShowInWorldMap
Definition: TESObjectSTAT.h:50
@ kUsesHDLODTexture
Definition: TESObjectSTAT.h:44
@ kNeverFades
Definition: TESObjectSTAT.h:38
@ kHasCurrents
Definition: TESObjectSTAT.h:45
@ kObstacle
Definition: TESObjectSTAT.h:47
@ kHasTreeLOD
Definition: TESObjectSTAT.h:40
@ kIsMarker
Definition: TESObjectSTAT.h:46
@ kHasDistantLOD
Definition: TESObjectSTAT.h:43
@ kAddOnLODObject
Definition: TESObjectSTAT.h:41
@ kNavMeshGeneration_Ground
Definition: TESObjectSTAT.h:51
@ kNavMeshGeneration_BoundingBox
Definition: TESObjectSTAT.h:49
@ kHiddenFromLocalMap
Definition: TESObjectSTAT.h:42
@ kDeleted
Definition: TESObjectSTAT.h:39
@ kNavMeshGeneration_Filter
Definition: TESObjectSTAT.h:48
Definition: TESObjectSTAT.h:10
std::uint32_t pad14
Definition: TESObjectSTAT.h:22
Flag
Definition: TESObjectSTAT.h:13
stl::enumeration< Flag, std::uint32_t > flags
Definition: TESObjectSTAT.h:21
float materialThresholdAngle
Definition: TESObjectSTAT.h:18
std::uint32_t pad04
Definition: TESObjectSTAT.h:19
BGSMaterialObject * materialObj
Definition: TESObjectSTAT.h:20