CommonLibSSE (Parapets fork)
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TrainingMenu.h
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1#pragma once
2
3#include "RE/A/ActorValues.h"
4#include "RE/B/BSTEvent.h"
5#include "RE/G/GFxValue.h"
6#include "RE/I/IMenu.h"
7
8namespace RE
9{
10 class MenuOpenCloseEvent;
11
12 // menuDepth = 3
13 // flags = kPausesGame | kUsesMenuContext | kUpdateUsesCursor
14 // kUsesCursor if gamepad disabled
15 // context = kNone
17 public IMenu, // 00
18 public BSTEventSink<MenuOpenCloseEvent> // 30
19 {
20 public:
21 inline static constexpr auto RTTI = RTTI_TrainingMenu;
22 constexpr static std::string_view MENU_NAME = "Training Menu";
23
24 ~TrainingMenu() override; // 00
25
26 // override (IMenu)
27 void Accept(CallbackProcessor* a_cbReg) override; // 01
28 UI_MESSAGE_RESULTS ProcessMessage(UIMessage& a_message) override; // 04
29
30 // override (BSTEventSink<MenuOpenCloseEvent>)
32
33 // members
34 void* unk38; // 38 - smart ptr
36 std::uint32_t unk44; // 44
37 GFxValue trainingMenuObj; // 48 - MovieClip
38 GFxValue skillName; // 60 - TextField
39 GFxValue skillMeter; // 78 - Components.Meter
40 GFxValue trainerSkill; // 90 - TextField
41 GFxValue timesTrained; // A8 - TextField
42 GFxValue trainCost; // C0 - TextField
43 GFxValue currentGold; // D8 - TextField
44 };
45#ifndef SKYRIMVR
46 static_assert(sizeof(TrainingMenu) == 0xF0);
47#else
48 static_assert(sizeof(TrainingMenu) == 0x100);
49#endif
50}
Definition: BSTEvent.h:146
Definition: BSTEvent.h:28
Definition: FxDelegateHandler.h:19
Definition: GFxValue.h:90
Definition: IMenu.h:55
Definition: MenuOpenCloseEvent.h:8
Definition: TrainingMenu.h:19
static constexpr auto RTTI
Definition: TrainingMenu.h:21
void * unk38
Definition: TrainingMenu.h:34
~TrainingMenu() override
std::uint32_t unk44
Definition: TrainingMenu.h:36
static constexpr std::string_view MENU_NAME
Definition: TrainingMenu.h:22
void Accept(CallbackProcessor *a_cbReg) override
ActorValue skill
Definition: TrainingMenu.h:35
GFxValue timesTrained
Definition: TrainingMenu.h:41
GFxValue trainCost
Definition: TrainingMenu.h:42
BSEventNotifyControl ProcessEvent(const MenuOpenCloseEvent *a_event, BSTEventSource< MenuOpenCloseEvent > *a_eventSource) override
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
GFxValue skillMeter
Definition: TrainingMenu.h:39
GFxValue skillName
Definition: TrainingMenu.h:38
GFxValue trainerSkill
Definition: TrainingMenu.h:40
GFxValue trainingMenuObj
Definition: TrainingMenu.h:37
GFxValue currentGold
Definition: TrainingMenu.h:43
Definition: UIMessage.h:28
Definition: AbsorbEffect.h:6
ActorValue
Definition: ActorValues.h:6
UI_MESSAGE_RESULTS
Definition: IMenu.h:48
constexpr REL::ID RTTI_TrainingMenu
Definition: Offsets_RTTI.h:6108
BSEventNotifyControl
Definition: BSTEvent.h:12