actorCasterType | RE::ActorMagicCaster | |
AdjustActiveEffect(ActiveEffect *a_effect, float a_power, bool a_hostileOnly) | RE::MagicCaster | virtual |
animationGraphManager | RE::SimpleAnimationGraphManagerHolder | |
casterRace | RE::ActorMagicCaster | |
castingTimer | RE::MagicCaster | |
CastSpellImmediate(MagicItem *a_spell, bool a_arg2, TESObjectREFR *a_target, float a_power, bool a_arg6, float a_magnitudeOverride=0.0f, Actor *a_owner=nullptr) | RE::MagicCaster | virtual |
CheckCast(MagicItem *a_spell, bool a_arg2, float *a_arg3, MagicSystem::CannotCastReason *a_reasonOut, bool a_arg5) | RE::MagicCaster | virtual |
ClearMagicNode() | RE::MagicCaster | virtual |
ConstructAnimationGraph(BSTSmartPointer< BShkbAnimationGraph > &a_out) override | RE::SimpleAnimationGraphManagerHolder | virtual |
currentSpell | RE::MagicCaster | |
currentSpellCost | RE::MagicCaster | |
desiredTarget | RE::MagicCaster | |
effectController | RE::ActorMagicCaster | |
effectLight | RE::ActorMagicCaster | |
effectNode | RE::ActorMagicCaster | |
fireNode | RE::ActorMagicCaster | |
GetAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_out) const | RE::IAnimationGraphManagerHolder | |
GetAnimationGraphManagerImpl(BSTSmartPointer< BSAnimationGraphManager > &a_out) const override | RE::SimpleAnimationGraphManagerHolder | virtual |
GetCasterAsActor() const | RE::MagicCaster | virtual |
GetCasterObjectReference(Actor **a_casterOut) const | RE::MagicCaster | virtual |
GetCasterStatsObject() const | RE::MagicCaster | virtual |
GetCastingSource() const | RE::MagicCaster | virtual |
GetGraphVariableBool(const BSFixedString &a_variableName, bool &a_out) const | RE::IAnimationGraphManagerHolder | |
GetGraphVariableCacheSize() const | RE::IAnimationGraphManagerHolder | virtual |
GetGraphVariableFloat(const BSFixedString &a_variableName, float &a_out) const | RE::IAnimationGraphManagerHolder | |
GetGraphVariableImpl1(const BSFixedString &a_variableName, float &a_out) const | RE::IAnimationGraphManagerHolder | virtual |
GetGraphVariableImpl2(const BSFixedString &a_variableName, std::int32_t &a_out) const | RE::IAnimationGraphManagerHolder | virtual |
GetGraphVariableImpl3(const BSFixedString &a_variableName, bool &a_out) const | RE::IAnimationGraphManagerHolder | virtual |
GetGraphVariableInt(const BSFixedString &a_variableName, std::int32_t &a_out) const | RE::IAnimationGraphManagerHolder | |
GetIsDualCasting() const | RE::MagicCaster | virtual |
GetMagicNode() | RE::MagicCaster | virtual |
havokWorld | RE::ActorMagicCaster | |
LoadGame(BGSLoadFormBuffer *a_buffer) | RE::MagicCaster | virtual |
loadingTask | RE::SimpleAnimationGraphManagerHolder | |
magnitudeOverride | RE::MagicCaster | |
nextTargetUpdate | RE::MagicCaster | |
NotifyAnimationGraph(const BSFixedString &a_eventName) | RE::IAnimationGraphManagerHolder | virtual |
owner | RE::ActorMagicCaster | |
pad24 | RE::MagicCaster | |
PopulateGraphNodesToTarget(BSScrapArray< NiAVObject * > &a_nodes) | RE::IAnimationGraphManagerHolder | virtual |
PostChangeAnimationManager(const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2) | RE::IAnimationGraphManagerHolder | virtual |
PostCreateAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_animGraphMgr) | RE::IAnimationGraphManagerHolder | virtual |
ProcessEvent(const BSAnimationGraphEvent *a_event, BSTEventSource< BSAnimationGraphEvent > *a_eventSource)=0 | RE::BSTEventSink< BSAnimationGraphEvent > | pure virtual |
projectileTimer | RE::MagicCaster | |
RTTI | RE::ActorMagicCaster | inlinestatic |
SaveGame(BGSSaveFormBuffer *a_buffer) | RE::MagicCaster | virtual |
SetAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_in) | RE::IAnimationGraphManagerHolder | |
SetAnimationGraphManagerImpl(BSTSmartPointer< BSAnimationGraphManager > &a_in) override | RE::SimpleAnimationGraphManagerHolder | virtual |
SetCastingTimerForCharge() | RE::MagicCaster | virtual |
SetCurrentSpellImpl(MagicItem *a_spell) | RE::MagicCaster | virtual |
SetDualCasting(bool a_value) | RE::MagicCaster | virtual |
SetSkipCheckCast() | RE::MagicCaster | virtual |
SetupAnimEventSinks(const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph) | RE::IAnimationGraphManagerHolder | virtual |
sounds | RE::MagicCaster | |
SpellCast(bool a_arg1, std::uint32_t a_arg2, MagicItem *a_arg3) | RE::MagicCaster | virtual |
State enum name | RE::MagicCaster | |
state | RE::MagicCaster | |
unk68 | RE::ActorMagicCaster | |
unk70 | RE::ActorMagicCaster | |
unk80 | RE::ActorMagicCaster | |
unk88 | RE::ActorMagicCaster | |
Unk_02(void) | RE::MagicCaster | virtual |
Unk_03(void) | RE::MagicCaster | virtual |
Unk_04(void) | RE::MagicCaster | virtual |
Unk_05(void) | RE::MagicCaster | virtual |
RE::Unk_06(void) | RE::MagicCaster | virtual |
RE::SimpleAnimationGraphManagerHolder::Unk_06(void) | RE::IAnimationGraphManagerHolder | virtual |
RE::Unk_07(void) | RE::MagicCaster | virtual |
RE::SimpleAnimationGraphManagerHolder::Unk_07(void) | RE::IAnimationGraphManagerHolder | virtual |
Unk_08(void) | RE::MagicCaster | virtual |
Unk_09(void) | RE::IAnimationGraphManagerHolder | virtual |
Unk_0A(void) | RE::IAnimationGraphManagerHolder | virtual |
Unk_0C(void) | RE::IAnimationGraphManagerHolder | virtual |
Unk_0E(void) | RE::IAnimationGraphManagerHolder | virtual |
Unk_11(void) | RE::MagicCaster | virtual |
Unk_12(void) | RE::MagicCaster | virtual |
Unk_13(void) | RE::SimpleAnimationGraphManagerHolder | virtual |
Unk_1A(void) | RE::MagicCaster | virtual |
Unk_1B(void) | RE::MagicCaster | virtual |
unkA0 | RE::ActorMagicCaster | |
unkA8 | RE::ActorMagicCaster | |
unkB0 | RE::ActorMagicCaster | |
unkD0 | RE::ActorMagicCaster | |
unkD8 | RE::ActorMagicCaster | |
unkE0 | RE::ActorMagicCaster | |
unkF0 | RE::ActorMagicCaster | |
unkF8 | RE::ActorMagicCaster | |
Update(float a_timeDelta) | RE::ActorMagicCaster | virtual |
~ActorMagicCaster() | RE::ActorMagicCaster | virtual |
~BSTEventSink()=default | RE::BSTEventSink< BSAnimationGraphEvent > | virtual |
~IAnimationGraphManagerHolder() | RE::IAnimationGraphManagerHolder | virtual |
~MagicCaster() | RE::MagicCaster | virtual |