CommonLibSSE (Parapets fork)
RE::ActorMagicCaster Member List

This is the complete list of members for RE::ActorMagicCaster, including all inherited members.

actorCasterTypeRE::ActorMagicCaster
AdjustActiveEffect(ActiveEffect *a_effect, float a_power, bool a_hostileOnly)RE::MagicCastervirtual
animationGraphManagerRE::SimpleAnimationGraphManagerHolder
casterRaceRE::ActorMagicCaster
castingTimerRE::MagicCaster
CastSpellImmediate(MagicItem *a_spell, bool a_arg2, TESObjectREFR *a_target, float a_power, bool a_arg6, float a_magnitudeOverride=0.0f, Actor *a_owner=nullptr)RE::MagicCastervirtual
CheckCast(MagicItem *a_spell, bool a_arg2, float *a_arg3, MagicSystem::CannotCastReason *a_reasonOut, bool a_arg5)RE::MagicCastervirtual
ClearMagicNode()RE::MagicCastervirtual
ConstructAnimationGraph(BSTSmartPointer< BShkbAnimationGraph > &a_out) overrideRE::SimpleAnimationGraphManagerHoldervirtual
currentSpellRE::MagicCaster
currentSpellCostRE::MagicCaster
desiredTargetRE::MagicCaster
effectControllerRE::ActorMagicCaster
effectLightRE::ActorMagicCaster
effectNodeRE::ActorMagicCaster
fireNodeRE::ActorMagicCaster
GetAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_out) constRE::IAnimationGraphManagerHolder
GetAnimationGraphManagerImpl(BSTSmartPointer< BSAnimationGraphManager > &a_out) const overrideRE::SimpleAnimationGraphManagerHoldervirtual
GetCasterAsActor() constRE::MagicCastervirtual
GetCasterObjectReference(Actor **a_casterOut) constRE::MagicCastervirtual
GetCasterStatsObject() constRE::MagicCastervirtual
GetCastingSource() constRE::MagicCastervirtual
GetGraphVariableBool(const BSFixedString &a_variableName, bool &a_out) constRE::IAnimationGraphManagerHolder
GetGraphVariableCacheSize() constRE::IAnimationGraphManagerHoldervirtual
GetGraphVariableFloat(const BSFixedString &a_variableName, float &a_out) constRE::IAnimationGraphManagerHolder
GetGraphVariableImpl1(const BSFixedString &a_variableName, float &a_out) constRE::IAnimationGraphManagerHoldervirtual
GetGraphVariableImpl2(const BSFixedString &a_variableName, std::int32_t &a_out) constRE::IAnimationGraphManagerHoldervirtual
GetGraphVariableImpl3(const BSFixedString &a_variableName, bool &a_out) constRE::IAnimationGraphManagerHoldervirtual
GetGraphVariableInt(const BSFixedString &a_variableName, std::int32_t &a_out) constRE::IAnimationGraphManagerHolder
GetIsDualCasting() constRE::MagicCastervirtual
GetMagicNode()RE::MagicCastervirtual
havokWorldRE::ActorMagicCaster
LoadGame(BGSLoadFormBuffer *a_buffer)RE::MagicCastervirtual
loadingTaskRE::SimpleAnimationGraphManagerHolder
magnitudeOverrideRE::MagicCaster
nextTargetUpdateRE::MagicCaster
NotifyAnimationGraph(const BSFixedString &a_eventName)RE::IAnimationGraphManagerHoldervirtual
ownerRE::ActorMagicCaster
pad24RE::MagicCaster
PopulateGraphNodesToTarget(BSScrapArray< NiAVObject * > &a_nodes)RE::IAnimationGraphManagerHoldervirtual
PostChangeAnimationManager(const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2)RE::IAnimationGraphManagerHoldervirtual
PostCreateAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_animGraphMgr)RE::IAnimationGraphManagerHoldervirtual
ProcessEvent(const BSAnimationGraphEvent *a_event, BSTEventSource< BSAnimationGraphEvent > *a_eventSource)=0RE::BSTEventSink< BSAnimationGraphEvent >pure virtual
projectileTimerRE::MagicCaster
RTTIRE::ActorMagicCasterinlinestatic
SaveGame(BGSSaveFormBuffer *a_buffer)RE::MagicCastervirtual
SetAnimationGraphManager(BSTSmartPointer< BSAnimationGraphManager > &a_in)RE::IAnimationGraphManagerHolder
SetAnimationGraphManagerImpl(BSTSmartPointer< BSAnimationGraphManager > &a_in) overrideRE::SimpleAnimationGraphManagerHoldervirtual
SetCastingTimerForCharge()RE::MagicCastervirtual
SetCurrentSpellImpl(MagicItem *a_spell)RE::MagicCastervirtual
SetDualCasting(bool a_value)RE::MagicCastervirtual
SetSkipCheckCast()RE::MagicCastervirtual
SetupAnimEventSinks(const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph)RE::IAnimationGraphManagerHoldervirtual
soundsRE::MagicCaster
SpellCast(bool a_arg1, std::uint32_t a_arg2, MagicItem *a_arg3)RE::MagicCastervirtual
State enum nameRE::MagicCaster
stateRE::MagicCaster
unk68RE::ActorMagicCaster
unk70RE::ActorMagicCaster
unk80RE::ActorMagicCaster
unk88RE::ActorMagicCaster
Unk_02(void)RE::MagicCastervirtual
Unk_03(void)RE::MagicCastervirtual
Unk_04(void)RE::MagicCastervirtual
Unk_05(void)RE::MagicCastervirtual
RE::Unk_06(void)RE::MagicCastervirtual
RE::SimpleAnimationGraphManagerHolder::Unk_06(void)RE::IAnimationGraphManagerHoldervirtual
RE::Unk_07(void)RE::MagicCastervirtual
RE::SimpleAnimationGraphManagerHolder::Unk_07(void)RE::IAnimationGraphManagerHoldervirtual
Unk_08(void)RE::MagicCastervirtual
Unk_09(void)RE::IAnimationGraphManagerHoldervirtual
Unk_0A(void)RE::IAnimationGraphManagerHoldervirtual
Unk_0C(void)RE::IAnimationGraphManagerHoldervirtual
Unk_0E(void)RE::IAnimationGraphManagerHoldervirtual
Unk_11(void)RE::MagicCastervirtual
Unk_12(void)RE::MagicCastervirtual
Unk_13(void)RE::SimpleAnimationGraphManagerHoldervirtual
Unk_1A(void)RE::MagicCastervirtual
Unk_1B(void)RE::MagicCastervirtual
unkA0RE::ActorMagicCaster
unkA8RE::ActorMagicCaster
unkB0RE::ActorMagicCaster
unkD0RE::ActorMagicCaster
unkD8RE::ActorMagicCaster
unkE0RE::ActorMagicCaster
unkF0RE::ActorMagicCaster
unkF8RE::ActorMagicCaster
Update(float a_timeDelta)RE::ActorMagicCastervirtual
~ActorMagicCaster()RE::ActorMagicCastervirtual
~BSTEventSink()=defaultRE::BSTEventSink< BSAnimationGraphEvent >virtual
~IAnimationGraphManagerHolder()RE::IAnimationGraphManagerHoldervirtual
~MagicCaster()RE::MagicCastervirtual