Definition: hkBaseTypes.h:16
Definition: hkMotionState.h:11
hkUFloat8 maxLinearVelocity
Definition: hkMotionState.h:21
hkHalf angularDamping
Definition: hkMotionState.h:19
std::uint16_t padAE
Definition: hkMotionState.h:25
hkHalf linearDamping
Definition: hkMotionState.h:18
hkVector4 deltaAngle
Definition: hkMotionState.h:16
hkUFloat8 maxAngularVelocity
Definition: hkMotionState.h:22
hkTransform transform
Definition: hkMotionState.h:14
float objectRadius
Definition: hkMotionState.h:17
hkHalf timeFactor
Definition: hkMotionState.h:20
std::uint8_t deactivationClass
Definition: hkMotionState.h:23
std::uint8_t padAD
Definition: hkMotionState.h:24
hkSweptTransform sweptTransform
Definition: hkMotionState.h:15
Definition: hkBaseTypes.h:36
Definition: hkVector4.h:8
Definition: AbsorbEffect.h:6