12 class ReferenceEffectController;
26 virtual void Update(
float a_timeDelta);
Definition: ActorMagicCaster.h:19
static constexpr auto RTTI
Definition: ActorMagicCaster.h:21
std::uint64_t unk80
Definition: ActorMagicCaster.h:32
std::uint64_t unkD8
Definition: ActorMagicCaster.h:43
virtual ~ActorMagicCaster()
Actor * owner
Definition: ActorMagicCaster.h:39
std::uint64_t unkA0
Definition: ActorMagicCaster.h:36
std::uint64_t unk68
Definition: ActorMagicCaster.h:29
std::uint64_t unkD0
Definition: ActorMagicCaster.h:42
std::uint64_t unkA8
Definition: ActorMagicCaster.h:37
std::uint64_t unkE0
Definition: ActorMagicCaster.h:44
std::uint32_t unkF0
Definition: ActorMagicCaster.h:46
NiNode * effectNode
Definition: ActorMagicCaster.h:40
std::uint32_t unkF8
Definition: ActorMagicCaster.h:48
virtual void Update(float a_timeDelta)
std::uint64_t unk88
Definition: ActorMagicCaster.h:33
ReferenceEffectController * effectController
Definition: ActorMagicCaster.h:45
BSLight * effectLight
Definition: ActorMagicCaster.h:41
std::uint64_t unkB0
Definition: ActorMagicCaster.h:38
std::uint64_t unk70
Definition: ActorMagicCaster.h:30
TESRace * casterRace
Definition: ActorMagicCaster.h:34
bhkWorld * havokWorld
Definition: ActorMagicCaster.h:35
MagicSystem::CastingSource actorCasterType
Definition: ActorMagicCaster.h:47
NiNode * fireNode
Definition: ActorMagicCaster.h:31
Definition: BSTEvent.h:146
Definition: MagicCaster.h:14
Definition: ReferenceEffectController.h:17
Definition: SimpleAnimationGraphManagerHolder.h:11
Definition: TESRace.h:146
CastingSource
Definition: MagicSystem.h:21
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ActorMagicCaster
Definition: Offsets_RTTI.h:29