CommonLibSSE (Parapets fork)
ExtraWeaponIdleSound.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/B/BSExtraData.h"
4 #include "RE/B/BSSoundHandle.h"
5 #include "RE/E/ExtraDataTypes.h"
6 
7 namespace RE
8 {
10  {
11  public:
12  inline static constexpr auto RTTI = RTTI_ExtraWeaponIdleSound;
13  inline static constexpr auto EXTRADATATYPE = ExtraDataType::kWeaponIdleSound;
14 
15  ~ExtraWeaponIdleSound() override; // 00
16 
17  // override (BSExtraData)
18  [[nodiscard]] ExtraDataType GetType() const override; // 01 - { return kWeaponIdleSound; }
19 
20  // members
22  std::uint32_t pad1C; // 1C
23  };
24  static_assert(sizeof(ExtraWeaponIdleSound) == 0x20);
25 }
Definition: BSExtraData.h:9
Definition: ExtraWeaponIdleSound.h:10
ExtraDataType GetType() const override
static constexpr auto EXTRADATATYPE
Definition: ExtraWeaponIdleSound.h:13
std::uint32_t pad1C
Definition: ExtraWeaponIdleSound.h:22
~ExtraWeaponIdleSound() override
static constexpr auto RTTI
Definition: ExtraWeaponIdleSound.h:12
BSSoundHandle handle
Definition: ExtraWeaponIdleSound.h:21
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ExtraWeaponIdleSound
Definition: Offsets_RTTI.h:4782
ExtraDataType
Definition: ExtraDataTypes.h:173
Definition: BSSoundHandle.h:10