Go to the source code of this file.
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enum | vr::VROverlayInputMethod { vr::VROverlayInputMethod_None = 0
, vr::VROverlayInputMethod_Mouse = 1
} |
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enum | vr::VROverlayTransformType { vr::VROverlayTransform_Absolute = 0
, vr::VROverlayTransform_TrackedDeviceRelative = 1
, vr::VROverlayTransform_SystemOverlay = 2
, vr::VROverlayTransform_TrackedComponent = 3
} |
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enum | vr::VROverlayFlags {
vr::VROverlayFlags_None = 0
, vr::VROverlayFlags_Curved = 1
, vr::VROverlayFlags_RGSS4X = 2
, vr::VROverlayFlags_NoDashboardTab = 3
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vr::VROverlayFlags_AcceptsGamepadEvents = 4
, vr::VROverlayFlags_ShowGamepadFocus = 5
, vr::VROverlayFlags_SendVRScrollEvents = 6
, vr::VROverlayFlags_SendVRTouchpadEvents = 7
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vr::VROverlayFlags_ShowTouchPadScrollWheel = 8
, vr::VROverlayFlags_TransferOwnershipToInternalProcess = 9
, vr::VROverlayFlags_SideBySide_Parallel = 10
, vr::VROverlayFlags_SideBySide_Crossed = 11
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vr::VROverlayFlags_Panorama = 12
, vr::VROverlayFlags_StereoPanorama = 13
, vr::VROverlayFlags_SortWithNonSceneOverlays = 14
, vr::VROverlayFlags_VisibleInDashboard = 15
} |
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enum | vr::VRMessageOverlayResponse {
vr::VRMessageOverlayResponse_ButtonPress_0 = 0
, vr::VRMessageOverlayResponse_ButtonPress_1 = 1
, vr::VRMessageOverlayResponse_ButtonPress_2 = 2
, vr::VRMessageOverlayResponse_ButtonPress_3 = 3
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vr::VRMessageOverlayResponse_CouldntFindSystemOverlay = 4
, vr::VRMessageOverlayResponse_CouldntFindOrCreateClientOverlay = 5
, vr::VRMessageOverlayResponse_ApplicationQuit = 6
} |
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enum | vr::EGamepadTextInputMode { vr::k_EGamepadTextInputModeNormal = 0
, vr::k_EGamepadTextInputModePassword = 1
, vr::k_EGamepadTextInputModeSubmit = 2
} |
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enum | vr::EGamepadTextInputLineMode { vr::k_EGamepadTextInputLineModeSingleLine = 0
, vr::k_EGamepadTextInputLineModeMultipleLines = 1
} |
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enum | vr::EOverlayDirection {
vr::OverlayDirection_Up = 0
, vr::OverlayDirection_Down = 1
, vr::OverlayDirection_Left = 2
, vr::OverlayDirection_Right = 3
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vr::OverlayDirection_Count = 4
} |
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enum | vr::EVROverlayIntersectionMaskPrimitiveType { vr::OverlayIntersectionPrimitiveType_Rectangle
, vr::OverlayIntersectionPrimitiveType_Circle
} |
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