19        void LoadBuffer(
void* a_arg1, BGSLoadGameBuffer* a_buf) 
override;  
 
Definition: BGSSceneAction.h:9
 
Type
Definition: BGSSceneAction.h:14
 
Definition: BGSSceneActionTimer.h:8
 
std::uint32_t unk24
Definition: BGSSceneActionTimer.h:28
 
void LoadBuffer(void *a_arg1, BGSLoadGameBuffer *a_buf) override
 
std::uint64_t unk28
Definition: BGSSceneActionTimer.h:29
 
void Unk_0A(void) override
 
void Unk_11(void) override
 
~BGSSceneActionTimer() override
 
Type GetType() const override
 
float timerSeconds
Definition: BGSSceneActionTimer.h:27
 
void Unk_0D(void) override
 
static constexpr auto TYPE
Definition: BGSSceneActionTimer.h:11
 
static constexpr auto RTTI
Definition: BGSSceneActionTimer.h:10
 
bool LoadSceneAction(TESFile *a_mod) override
 
void Unk_13(void) override
 
void ClearFlags() override
 
void Unk_0B(void) override
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_BGSSceneActionTimer
Definition: Offsets_RTTI.h:1534