19 void LoadBuffer(
void* a_arg1, BGSLoadGameBuffer* a_buf)
override;
Definition: BGSSceneAction.h:9
Type
Definition: BGSSceneAction.h:14
Definition: BGSSceneActionTimer.h:8
std::uint32_t unk24
Definition: BGSSceneActionTimer.h:28
void LoadBuffer(void *a_arg1, BGSLoadGameBuffer *a_buf) override
std::uint64_t unk28
Definition: BGSSceneActionTimer.h:29
void Unk_0A(void) override
void Unk_11(void) override
~BGSSceneActionTimer() override
Type GetType() const override
float timerSeconds
Definition: BGSSceneActionTimer.h:27
void Unk_0D(void) override
static constexpr auto TYPE
Definition: BGSSceneActionTimer.h:11
static constexpr auto RTTI
Definition: BGSSceneActionTimer.h:10
bool LoadSceneAction(TESFile *a_mod) override
void Unk_13(void) override
void ClearFlags() override
void Unk_0B(void) override
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BGSSceneActionTimer
Definition: Offsets_RTTI.h:1534