CommonLibSSE (Parapets fork)
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BSLightingShaderMaterialEnvmap.h
Go to the documentation of this file.
1#pragma once
2
5
6namespace RE
7{
8 class NiSourceTexture;
9
11 {
12 public:
13 inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterialEnvmap;
14
16
17 // override (BSLightingShaderMaterialBase)
18 BSShaderMaterial* Create() override; // 01
19 void CopyMembers(BSShaderMaterial* a_other) override; // 02
20 std::uint32_t ComputeCRC32(void) override; // 04
21 Feature GetFeature() const override; // 06 - { return Feature::kEnvironmentMap; }
22 void OnLoadTextureSet(void) override; // 08
23 void ClearTextures(void) override; // 09
24 void ReceiveValuesFromRootMaterial(void) override; // 0A
25 void GetTextures(void) override; // 0B
26 void SaveBinary(void) override; // 0C
27 void LoadBinary(void) override; // 0D
28
29 // members
32 float envMapScale; // B0
33 std::uint32_t padB4; // B4
34 };
35 static_assert(sizeof(BSLightingShaderMaterialEnvmap) == 0xB8);
36}
Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialEnvmap.h:11
Feature GetFeature() const override
void CopyMembers(BSShaderMaterial *a_other) override
std::uint32_t ComputeCRC32(void) override
float envMapScale
Definition: BSLightingShaderMaterialEnvmap.h:32
NiPointer< NiSourceTexture > envTexture
Definition: BSLightingShaderMaterialEnvmap.h:30
BSShaderMaterial * Create() override
std::uint32_t padB4
Definition: BSLightingShaderMaterialEnvmap.h:33
void ReceiveValuesFromRootMaterial(void) override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialEnvmap.h:13
NiPointer< NiSourceTexture > envMaskTexture
Definition: BSLightingShaderMaterialEnvmap.h:31
void ClearTextures(void) override
void OnLoadTextureSet(void) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialEnvmap
Definition: Offsets_RTTI.h:1890