Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialEnvmap.h:11
void SaveBinary(void) override
~BSLightingShaderMaterialEnvmap() override
Feature GetFeature() const override
void CopyMembers(BSShaderMaterial *a_other) override
std::uint32_t ComputeCRC32(void) override
float envMapScale
Definition: BSLightingShaderMaterialEnvmap.h:32
NiPointer< NiSourceTexture > envTexture
Definition: BSLightingShaderMaterialEnvmap.h:30
BSShaderMaterial * Create() override
std::uint32_t padB4
Definition: BSLightingShaderMaterialEnvmap.h:33
void ReceiveValuesFromRootMaterial(void) override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialEnvmap.h:13
NiPointer< NiSourceTexture > envMaskTexture
Definition: BSLightingShaderMaterialEnvmap.h:31
void ClearTextures(void) override
void GetTextures(void) override
void LoadBinary(void) override
void OnLoadTextureSet(void) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialEnvmap
Definition: Offsets_RTTI.h:1890