Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialFacegen.h:11
void ReceiveValuesFromRootMaterial(void) override
Feature GetFeature() const override
void CopyMembers(BSShaderMaterial *a_other) override
void ClearTextures(void) override
NiPointer< NiSourceTexture > subsurfaceTexture
Definition: BSLightingShaderMaterialFacegen.h:30
NiPointer< NiSourceTexture > detailTexture
Definition: BSLightingShaderMaterialFacegen.h:29
static constexpr auto RTTI
Definition: BSLightingShaderMaterialFacegen.h:13
NiPointer< NiSourceTexture > tintTexture
Definition: BSLightingShaderMaterialFacegen.h:28
BSShaderMaterial * Create() override
std::uint32_t ComputeCRC32(void) override
void OnLoadTextureSet(void) override
~BSLightingShaderMaterialFacegen() override
void GetTextures(void) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialFacegen
Definition: Offsets_RTTI.h:1892