Definition: BSLightingShaderMaterialBase.h:13
 
Definition: BSLightingShaderMaterialFacegen.h:11
 
void ReceiveValuesFromRootMaterial(void) override
 
Feature GetFeature() const override
 
void CopyMembers(BSShaderMaterial *a_other) override
 
void ClearTextures(void) override
 
NiPointer< NiSourceTexture > subsurfaceTexture
Definition: BSLightingShaderMaterialFacegen.h:30
 
NiPointer< NiSourceTexture > detailTexture
Definition: BSLightingShaderMaterialFacegen.h:29
 
static constexpr auto RTTI
Definition: BSLightingShaderMaterialFacegen.h:13
 
NiPointer< NiSourceTexture > tintTexture
Definition: BSLightingShaderMaterialFacegen.h:28
 
BSShaderMaterial * Create() override
 
std::uint32_t ComputeCRC32(void) override
 
void OnLoadTextureSet(void) override
 
~BSLightingShaderMaterialFacegen() override
 
void GetTextures(void) override
 
Definition: BSShaderMaterial.h:9
 
Feature
Definition: BSShaderMaterial.h:14
 
Definition: NiSmartPointer.h:9
 
Definition: AbsorbEffect.h:6
 
constexpr REL::ID RTTI_BSLightingShaderMaterialFacegen
Definition: Offsets_RTTI.h:1892