Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialGlowmap.h:11
void OnLoadTextureSet(void) override
std::uint32_t ComputeCRC32(void) override
void GetTextures(void) override
NiPointer< NiSourceTexture > glowTexture
Definition: BSLightingShaderMaterialGlowmap.h:28
~BSLightingShaderMaterialGlowmap() override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialGlowmap.h:13
void CopyMembers(BSShaderMaterial *a_other) override
BSShaderMaterial * Create() override
Feature GetFeature() const override
void ClearTextures(void) override
void ReceiveValuesFromRootMaterial(void) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialGlowmap
Definition: Offsets_RTTI.h:1894