18 void SaveGame(BGSSaveFormBuffer* a_buf)
override;
19 void LoadGame(BGSLoadFormBuffer* a_buf)
override;
Definition: DialoguePackage.h:10
std::uint64_t unk0F8
Definition: DialoguePackage.h:30
void LoadGame(BGSLoadFormBuffer *a_buf) override
static constexpr auto FORMTYPE
Definition: DialoguePackage.h:13
void SaveGame(BGSSaveFormBuffer *a_buf) override
std::uint64_t unk0F0
Definition: DialoguePackage.h:29
~DialoguePackage() override
ObjectRefHandle unk0E4
Definition: DialoguePackage.h:26
void Copy(TESForm *a_srcForm) override
bool IsPackageOwner(Actor *a_actor) override
ActorHandle unk0EC
Definition: DialoguePackage.h:28
std::uint32_t unk0E0
Definition: DialoguePackage.h:25
void InitLoadGame(BGSLoadFormBuffer *a_buf) override
ActorHandle unk0E8
Definition: DialoguePackage.h:27
static constexpr auto RTTI
Definition: DialoguePackage.h:12
Definition: TESPackage.h:248
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_DialoguePackage
Definition: Offsets_RTTI.h:4594