#include <ArmorRatingVisitorBase.h>
◆ ~ArmorRatingVisitorBase()
| virtual RE::ArmorRatingVisitorBase::~ArmorRatingVisitorBase |
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◆ HaveNotVisitedArmor()
| virtual bool RE::ArmorRatingVisitorBase::HaveNotVisitedArmor |
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TESObjectARMO * |
a_armor | ) |
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◆ Visit()
◆ VisitArmor()
| virtual void RE::ArmorRatingVisitorBase::VisitArmor |
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TESObjectARMO * |
a_armor | ) |
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virtual |
◆ actor
| Actor* RE::ArmorRatingVisitorBase::actor |
◆ armorPerks
| float RE::ArmorRatingVisitorBase::armorPerks |
◆ armorSum
| float RE::ArmorRatingVisitorBase::armorSum |
◆ heavyArmorRating
| float RE::ArmorRatingVisitorBase::heavyArmorRating |
◆ lightArmorRating
| float RE::ArmorRatingVisitorBase::lightArmorRating |
◆ RTTI
The documentation for this class was generated from the following file: