#include <BGSMenuDisplayObject.h>
◆ ~BGSMenuDisplayObject()
RE::BGSMenuDisplayObject::~BGSMenuDisplayObject |
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override |
◆ ClearDataComponent()
void RE::BGSMenuDisplayObject::ClearDataComponent |
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overridevirtual |
◆ CopyComponent()
◆ GetMenuDisplayObject()
virtual TESBoundObject* RE::BGSMenuDisplayObject::GetMenuDisplayObject |
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const |
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virtual |
◆ InitializeDataComponent()
void RE::BGSMenuDisplayObject::InitializeDataComponent |
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overridevirtual |
◆ menuDispObject
◆ RTTI
The documentation for this class was generated from the following file: