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| ~BGSMusicType () override |
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void | ClearData () override |
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bool | Load (TESFile *a_mod) override |
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void | InitItemImpl () override |
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const char * | GetFormEditorID () const override |
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bool | SetFormEditorID (const char *a_str) override |
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void | DoUpdate () override |
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void | DoPlay () override |
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void | DoPause () override |
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void | DoFinish (bool a_arg1) override |
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void | DoApplyDuckingAttenuation (std::uint16_t a_arg1) override |
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void | DoClearDucking () override |
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void | DoPrepare () override |
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| ~TESForm () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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virtual void | InitializeData () |
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virtual bool | LoadPartial (TESFile *a_mod) |
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virtual bool | LoadEdit (TESFile *a_mod) |
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virtual TESForm * | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) |
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virtual bool | AddChange (std::uint32_t a_changeFlags) |
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virtual void | RemoveChange (std::uint32_t a_changeFlags) |
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virtual bool | FindInFileFast (TESFile *a_mod) |
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virtual bool | CheckSaveGame (BGSSaveFormBuffer *a_buf) |
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virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
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virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | InitLoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | FinishLoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | Revert (BGSLoadFormBuffer *a_buf) |
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virtual TESFile * | GetDescriptionOwnerFile () const |
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virtual FormType | GetSavedFormType () const |
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virtual void | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) |
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virtual bool | GetKnown () const |
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virtual bool | GetRandomAnim () const |
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virtual bool | GetPlayable () const |
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virtual bool | IsHeadingMarker () const |
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virtual bool | GetDangerous () const |
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virtual bool | QHasCurrents () const |
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virtual bool | GetObstacle () const |
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virtual bool | QIsLODLandObject () const |
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virtual bool | GetOnLocalMap () const |
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virtual bool | GetMustUpdate () const |
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virtual void | SetOnLocalMap (bool a_set) |
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virtual bool | GetIgnoredBySandbox () const |
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virtual void | SetDelete (bool a_set) |
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virtual void | SetAltered (bool a_set) |
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virtual void | SaveObjectBound () |
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virtual void | LoadObjectBound (TESFile *a_mod) |
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virtual bool | IsBoundObject () const |
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virtual bool | IsObject () const |
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virtual bool | IsMagicItem () const |
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virtual bool | IsWater () const |
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virtual TESObjectREFR * | AsReference1 () |
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virtual const TESObjectREFR * | AsReference2 () const |
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virtual std::uint32_t | GetRefCount () const |
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virtual const char * | GetTextForParsedSubTag (const BSFixedString &a_tag) const |
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virtual void | Copy (TESForm *a_srcForm) |
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virtual bool | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) |
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virtual void | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) |
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virtual bool | IsParentForm () |
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virtual bool | IsParentFormTree () |
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virtual bool | IsFormTypeChild (FormType a_type) |
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virtual bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) |
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virtual void | SetFormID (FormID a_id, bool a_updateFile) |
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virtual const char * | GetObjectTypeName () const |
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virtual bool | QAvailableInGame () const |
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template<class T > |
| requires (std::is_class_v< T >) T *As() noexcept |
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template<class T > |
| requires (requires { T::FORMTYPE;}) const T *As() const noexcept |
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template<class T > |
| requires (!requires { T::FORMTYPE;}) const T *As() const noexcept |
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TESObjectREFR * | AsReference () |
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const TESObjectREFR * | AsReference () const |
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TESFile * | GetFile (std::int32_t a_idx=-1) const |
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std::uint32_t | GetFormFlags () const noexcept |
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FormID | GetFormID () const noexcept |
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FormType | GetFormType () const noexcept |
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std::int32_t | GetGoldValue () const |
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const char * | GetName () const |
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float | GetWeight () const |
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bool | HasVMAD () const |
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bool | HasWorldModel () const noexcept |
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void | InitItem () |
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bool | Is (FormType a_type) const noexcept |
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template<class... Args> |
bool | Is (Args... a_args) const noexcept requires(std |
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bool | IsAmmo () const noexcept |
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bool | IsArmor () const noexcept |
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bool | IsBook () const noexcept |
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bool | IsDeleted () const noexcept |
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bool | IsDynamicForm () const noexcept |
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bool | IsGold () const noexcept |
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bool | IsIgnored () const noexcept |
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bool | IsInitialized () const noexcept |
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bool | IsKey () const noexcept |
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bool | IsLockpick () const noexcept |
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bool | IsNot (FormType a_type) const noexcept |
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template<class... Args> |
bool | IsNot (Args... a_args) const noexcept requires(std |
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bool | IsNote () const noexcept |
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bool | IsPlayer () const noexcept |
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bool | IsPlayerRef () const noexcept |
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bool | IsSoulGem () const noexcept |
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bool | IsWeapon () const noexcept |
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virtual | ~BaseFormComponent () |
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| TES_HEAP_REDEFINE_NEW () |
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virtual | ~BSIMusicType () |
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enum class | InGameFormFlag {
kNone = 0
, kWantsDelete = 1 << 0
, kForcedPersistent = 1 << 1
, kNoFavorAllowed = 1 << 4
,
kIsSkyObject = 1 << 5
, kRefOriginalPersistent = 1 << 6
, kRefPermanentlyDeleted = 1 << 7
} |
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enum class | MST {
kNone = 0
, kPlaysOnce = 1 << 0
, kAbruptTransition = 1 << 1
, kCycleTracks = 1 << 2
,
kUseTrackOrder = 1 << 3
, kRemovalQueued = 1 << 4
, kPlaysOver = 1 << 5
, kDoesntQueue = 1 << 6
} |
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enum class | MUSIC_STATUS {
kInactive = 0
, kPlaying = 1
, kPaused = 2
, kFinishing = 3
,
kFinished = 4
} |
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static void | AddCompileIndex (FormID &a_id, TESFile *a_file) |
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static auto | GetAllForms () -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> |
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static auto | GetAllFormsByEditorID () -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> |
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static TESForm * | LookupByID (FormID a_formID) |
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template<class T > |
static T * | LookupByID (FormID a_formID) |
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static TESForm * | LookupByEditorID (const std::string_view &a_editorID) |
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template<class T > |
static T * | LookupByEditorID (const std::string_view &a_editorID) |
|