#include <BGSRefAlias.h>
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enum class | FLAGS {
kNone = 0
, kReserves = 1 << 0
, kOptional = 1 << 1
, kQuestObject = 1 << 2
,
kAllowReuse = 1 << 3
, kAllowDead = 1 << 4
, kLoadedOnly = 1 << 5
, kEssential = 1 << 6
,
kAllowDisabled = 1 << 7
, kStoreName = 1 << 8
, kAllowReserved = 1 << 9
, kProtected = 1 << 10
,
kForcedFromAlias = 1 << 11
, kAllowDestroyed = 1 << 12
, kFindPlayerClosest = 1 << 13
, kUsesNames = 1 << 14
,
kInitiallyDisabled = 1 << 15
, kAllowCleared = 1 << 16
, kClearNameOnRemove = 1 << 17
, kActorsOnly = 1 << 18
,
kTransient = 1 << 19
, kExternalLink = 1 << 20
, kNoPickpocket = 1 << 21
, kDataAlias = 1 << 22
,
kSceneOptional = 1 << 24
, kCreateIn = 1 << 31
} |
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enum class | FILL_TYPE {
kConditions = 0
, kForced = 1
, kFromAlias = 2
, kFromEvent = 3
,
kCreated = 4
, kFromExternal = 5
, kUniqueActor = 6
, kNearAlias = 7
} |
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◆ ~BGSRefAlias()
RE::BGSRefAlias::~BGSRefAlias |
( |
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override |
◆ InitItem()
void RE::BGSRefAlias::InitItem |
( |
TESForm * |
a_form | ) |
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overridevirtual |
◆ Load()
bool RE::BGSRefAlias::Load |
( |
TESFile * |
a_mod | ) |
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overridevirtual |
◆ QType()
◆ conditions
◆ fillData
◆ RTTI
◆ VMTYPEID
constexpr auto RE::BGSRefAlias::VMTYPEID = static_cast<VMTypeID>(140) |
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inlinestaticconstexpr |
The documentation for this class was generated from the following file: