#include <BGSSaveLoadManager.h>
◆ fileName
◆ location
◆ playerName
◆ playerTitle
◆ playTime
◆ raceName
◆ unk30
| std::uint32_t RE::BGSSaveLoadFileEntry::unk30 |
◆ unk34
| std::uint32_t RE::BGSSaveLoadFileEntry::unk34 |
◆ unk38
| std::uint32_t RE::BGSSaveLoadFileEntry::unk38 |
◆ unk3C
| std::uint32_t RE::BGSSaveLoadFileEntry::unk3C |
◆ unk40
| std::uint32_t RE::BGSSaveLoadFileEntry::unk40 |
◆ unk44
| std::uint32_t RE::BGSSaveLoadFileEntry::unk44 |
◆ unk48
| std::uint64_t RE::BGSSaveLoadFileEntry::unk48 |
◆ unk50
| std::uint64_t RE::BGSSaveLoadFileEntry::unk50 |
◆ unk58
| std::uint64_t RE::BGSSaveLoadFileEntry::unk58 |
◆ unk60
| std::uint64_t RE::BGSSaveLoadFileEntry::unk60 |
◆ unk68
| std::uint64_t RE::BGSSaveLoadFileEntry::unk68 |
◆ unk70
| std::uint64_t RE::BGSSaveLoadFileEntry::unk70 |
The documentation for this class was generated from the following file: