CommonLibSSE (Parapets fork)
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#include <BGSSaveLoadGame.h>
Public Attributes | |
BSTHashMap< FormID, FormID > | movedReferences |
BGSCellNumericIDArrayMap | cellReferences |
BSTHashMap< std::uint32_t, BGSCellNumericIDArrayMap * > | worldReferences |
BGSCellNumericIDArrayMap RE::BGSSaveLoadReferencesMap::cellReferences |
BSTHashMap<FormID, FormID> RE::BGSSaveLoadReferencesMap::movedReferences |
BSTHashMap<std::uint32_t, BGSCellNumericIDArrayMap*> RE::BGSSaveLoadReferencesMap::worldReferences |