#include <ButtonEvent.h>
◆ ~ButtonEvent()
RE::ButtonEvent::~ButtonEvent |
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override |
◆ HeldDuration()
constexpr float RE::ButtonEvent::HeldDuration |
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const |
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inlineconstexprnoexcept |
◆ Init() [1/2]
void RE::ButtonEvent::Init |
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INPUT_DEVICE |
a_device, |
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std::int32_t |
a_id, |
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float |
a_value, |
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float |
a_duration |
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) |
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inline |
◆ Init() [2/2]
void RE::ButtonEvent::Init |
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INPUT_DEVICE |
a_device, |
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std::int32_t |
a_id, |
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float |
a_value, |
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float |
a_duration, |
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const BSFixedString & |
a_userEvent |
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) |
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inline |
◆ IsDown()
constexpr bool RE::ButtonEvent::IsDown |
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const |
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inlineconstexprnoexcept |
◆ IsHeld()
constexpr bool RE::ButtonEvent::IsHeld |
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const |
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inlineconstexprnoexcept |
◆ IsPressed()
constexpr bool RE::ButtonEvent::IsPressed |
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const |
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inlineconstexprnoexcept |
◆ IsRepeating()
constexpr bool RE::ButtonEvent::IsRepeating |
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const |
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inlineconstexprnoexcept |
◆ IsUp()
constexpr bool RE::ButtonEvent::IsUp |
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const |
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inlineconstexprnoexcept |
◆ Value()
constexpr float RE::ButtonEvent::Value |
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const |
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inlineconstexprnoexcept |
◆ heldDownSecs
float RE::ButtonEvent::heldDownSecs |
◆ RTTI
◆ value
float RE::ButtonEvent::value |
The documentation for this class was generated from the following file: