#include <TESCustomPackageData.h>
◆ ~TESCustomPackageData()
RE::TESCustomPackageData::~TESCustomPackageData |
( |
| ) |
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override |
◆ Copy()
◆ InitItem()
void RE::TESCustomPackageData::InitItem |
( |
TESForm * |
a_form | ) |
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overridevirtual |
◆ LoadGame()
void RE::TESCustomPackageData::LoadGame |
( |
BGSLoadFormBuffer * |
a_buf | ) |
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overridevirtual |
◆ SaveGame()
void RE::TESCustomPackageData::SaveGame |
( |
BGSSaveFormBuffer * |
a_buf | ) |
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overridevirtual |
◆ alwaysRecheckConditions
bool RE::TESCustomPackageData::alwaysRecheckConditions |
◆ data
◆ nameMap
◆ pad3B
std::uint8_t RE::TESCustomPackageData::pad3B |
◆ pad3C
std::uint32_t RE::TESCustomPackageData::pad3C |
◆ procedureTree
◆ RTTI
◆ templateParent
TESPackage* RE::TESCustomPackageData::templateParent |
◆ version
std::uint16_t RE::TESCustomPackageData::version |
The documentation for this class was generated from the following file: