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CommonLibSSE (Parapets fork)
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#include <TESObjectCELL.h>
Classes | |
| union | CellData |
| struct | ChangeFlags |
| struct | RecordFlags |
Public Types | |
| enum class | Flag { kNone = 0 , kIsInteriorCell = 1 << 0 , kHasWater = 1 << 1 , kCanTravelFromHere = 1 << 2 , kNoLODWater = 1 << 3 , kHasTempData = 1 << 4 , kPublicArea = 1 << 5 , kHandChanged = 1 << 6 , kShowSky = 1 << 7 , kUseSkyLighting = 1 << 8 } |
| enum class | CellState { kAttached = 7 } |
Public Types inherited from RE::TESForm | |
| enum class | InGameFormFlag { kNone = 0 , kWantsDelete = 1 << 0 , kForcedPersistent = 1 << 1 , kNoFavorAllowed = 1 << 4 , kIsSkyObject = 1 << 5 , kRefOriginalPersistent = 1 << 6 , kRefPermanentlyDeleted = 1 << 7 } |
Public Member Functions | |
| ~TESObjectCELL () override | |
| void | ClearData () override |
| bool | Load (TESFile *a_mod) override |
| TESForm * | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) override |
| bool | FindInFileFast (TESFile *a_mod) override |
| void | SaveGame (BGSSaveFormBuffer *a_buf) override |
| void | LoadGame (BGSLoadFormBuffer *a_buf) override |
| void | Revert (BGSLoadFormBuffer *a_buf) override |
| void | InitItemImpl () override |
| void | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) override |
| void | SetAltered (bool a_set) override |
| bool | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) override |
| void | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) override |
| const char * | GetFormEditorID () const override |
| bool | SetFormEditorID (const char *a_str) override |
| bool | IsParentForm () override |
| bool | IsFormTypeChild (FormType a_type) override |
| TESNPC * | GetActorOwner () |
| bhkWorld * | GetbhkWorld () const |
| void | ForEachReference (std::function< bool(TESObjectREFR &)> a_callback) const |
| void | ForEachReferenceInRange (const NiPoint3 &a_origin, float a_radius, std::function< bool(TESObjectREFR &)> a_callback) const |
| EXTERIOR_DATA * | GetCoordinates () |
| TESFaction * | GetFactionOwner () |
| INTERIOR_DATA * | GetLighting () |
| float | GetNorthRotation () |
| TESForm * | GetOwner () |
| bool | IsAttached () const |
| bool | IsExteriorCell () const |
| bool | IsInteriorCell () const |
| void | SetActorOwner (TESNPC *a_owner) |
| void | SetFactionOwner (TESFaction *a_owner) |
| void | SetFogColor (Color a_near, Color a_far) |
| void | SetFogPlanes (float a_near, float a_far) |
| void | SetFogPower (float a_power) |
| void | SetHandChanged (bool a_changed) |
| void | SetOwner (TESForm *a_owner) |
| void | SetPublic (bool a_public) |
| bool | UsesSkyLighting () const |
Public Member Functions inherited from RE::TESForm | |
| ~TESForm () override | |
| void | InitializeDataComponent () override |
| void | ClearDataComponent () override |
| void | CopyComponent (BaseFormComponent *a_rhs) override |
| virtual void | InitializeData () |
| virtual bool | LoadPartial (TESFile *a_mod) |
| virtual bool | LoadEdit (TESFile *a_mod) |
| virtual bool | AddChange (std::uint32_t a_changeFlags) |
| virtual void | RemoveChange (std::uint32_t a_changeFlags) |
| virtual bool | CheckSaveGame (BGSSaveFormBuffer *a_buf) |
| virtual void | InitLoadGame (BGSLoadFormBuffer *a_buf) |
| virtual void | FinishLoadGame (BGSLoadFormBuffer *a_buf) |
| virtual TESFile * | GetDescriptionOwnerFile () const |
| virtual FormType | GetSavedFormType () const |
| virtual bool | GetKnown () const |
| virtual bool | GetRandomAnim () const |
| virtual bool | GetPlayable () const |
| virtual bool | IsHeadingMarker () const |
| virtual bool | GetDangerous () const |
| virtual bool | QHasCurrents () const |
| virtual bool | GetObstacle () const |
| virtual bool | QIsLODLandObject () const |
| virtual bool | GetOnLocalMap () const |
| virtual bool | GetMustUpdate () const |
| virtual void | SetOnLocalMap (bool a_set) |
| virtual bool | GetIgnoredBySandbox () const |
| virtual void | SetDelete (bool a_set) |
| virtual void | SaveObjectBound () |
| virtual void | LoadObjectBound (TESFile *a_mod) |
| virtual bool | IsBoundObject () const |
| virtual bool | IsObject () const |
| virtual bool | IsMagicItem () const |
| virtual bool | IsWater () const |
| virtual TESObjectREFR * | AsReference1 () |
| virtual const TESObjectREFR * | AsReference2 () const |
| virtual std::uint32_t | GetRefCount () const |
| virtual const char * | GetTextForParsedSubTag (const BSFixedString &a_tag) const |
| virtual void | Copy (TESForm *a_srcForm) |
| virtual bool | IsParentFormTree () |
| virtual bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) |
| virtual void | SetFormID (FormID a_id, bool a_updateFile) |
| virtual const char * | GetObjectTypeName () const |
| virtual bool | QAvailableInGame () const |
| template<class T > | |
| requires (std::is_class_v< T >) T *As() noexcept | |
| template<class T > | |
| requires (requires { T::FORMTYPE;}) const T *As() const noexcept | |
| template<class T > | |
| requires (!requires { T::FORMTYPE;}) const T *As() const noexcept | |
| TESObjectREFR * | AsReference () |
| const TESObjectREFR * | AsReference () const |
| TESFile * | GetFile (std::int32_t a_idx=-1) const |
| std::uint32_t | GetFormFlags () const noexcept |
| FormID | GetFormID () const noexcept |
| FormType | GetFormType () const noexcept |
| std::int32_t | GetGoldValue () const |
| const char * | GetName () const |
| float | GetWeight () const |
| bool | HasVMAD () const |
| bool | HasWorldModel () const noexcept |
| void | InitItem () |
| bool | Is (FormType a_type) const noexcept |
| template<class... Args> | |
| bool | Is (Args... a_args) const noexcept requires(std |
| bool | IsAmmo () const noexcept |
| bool | IsArmor () const noexcept |
| bool | IsBook () const noexcept |
| bool | IsDeleted () const noexcept |
| bool | IsDynamicForm () const noexcept |
| bool | IsGold () const noexcept |
| bool | IsIgnored () const noexcept |
| bool | IsInitialized () const noexcept |
| bool | IsKey () const noexcept |
| bool | IsLockpick () const noexcept |
| bool | IsNot (FormType a_type) const noexcept |
| template<class... Args> | |
| bool | IsNot (Args... a_args) const noexcept requires(std |
| bool | IsNote () const noexcept |
| bool | IsPlayer () const noexcept |
| bool | IsPlayerRef () const noexcept |
| bool | IsSoulGem () const noexcept |
| bool | IsWeapon () const noexcept |
Public Member Functions inherited from RE::BaseFormComponent | |
| virtual | ~BaseFormComponent () |
| TES_HEAP_REDEFINE_NEW () | |
Public Member Functions inherited from RE::TESFullName | |
| ~TESFullName () override | |
| void | InitializeDataComponent () override |
| void | ClearDataComponent () override |
| void | CopyComponent (BaseFormComponent *a_rhs) override |
| virtual std::uint32_t | GetFullNameLength () const |
| virtual const char * | GetFullName () const |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_TESObjectCELL |
| static constexpr auto | FORMTYPE = FormType::Cell |
Static Public Attributes inherited from RE::TESForm | |
| static constexpr auto | RTTI = RTTI_TESForm |
| static constexpr auto | FORMTYPE = FormType::None |
Static Public Attributes inherited from RE::BaseFormComponent | |
| static constexpr auto | RTTI = RTTI_BaseFormComponent |
Static Public Attributes inherited from RE::TESFullName | |
| static constexpr auto | RTTI = RTTI_TESFullName |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::TESForm | |
| static void | AddCompileIndex (FormID &a_id, TESFile *a_file) |
| static auto | GetAllForms () -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> |
| static auto | GetAllFormsByEditorID () -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> |
| static TESForm * | LookupByID (FormID a_formID) |
| template<class T > | |
| static T * | LookupByID (FormID a_formID) |
| static TESForm * | LookupByEditorID (const std::string_view &a_editorID) |
| template<class T > | |
| static T * | LookupByEditorID (const std::string_view &a_editorID) |
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strong |
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strong |
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override |
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
| void RE::TESObjectCELL::ForEachReference | ( | std::function< bool(TESObjectREFR &)> | a_callback | ) | const |
| void RE::TESObjectCELL::ForEachReferenceInRange | ( | const NiPoint3 & | a_origin, |
| float | a_radius, | ||
| std::function< bool(TESObjectREFR &)> | a_callback | ||
| ) | const |
| TESNPC* RE::TESObjectCELL::GetActorOwner | ( | ) |
| bhkWorld* RE::TESObjectCELL::GetbhkWorld | ( | ) | const |
| EXTERIOR_DATA* RE::TESObjectCELL::GetCoordinates | ( | ) |
| TESFaction* RE::TESObjectCELL::GetFactionOwner | ( | ) |
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
| INTERIOR_DATA* RE::TESObjectCELL::GetLighting | ( | ) |
| float RE::TESObjectCELL::GetNorthRotation | ( | ) |
| TESForm* RE::TESObjectCELL::GetOwner | ( | ) |
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overridevirtual |
Reimplemented from RE::TESForm.
| bool RE::TESObjectCELL::IsAttached | ( | ) | const |
| bool RE::TESObjectCELL::IsExteriorCell | ( | ) | const |
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overridevirtual |
Reimplemented from RE::TESForm.
| bool RE::TESObjectCELL::IsInteriorCell | ( | ) | const |
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
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overridevirtual |
Reimplemented from RE::TESForm.
| void RE::TESObjectCELL::SetActorOwner | ( | TESNPC * | a_owner | ) |
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overridevirtual |
Reimplemented from RE::TESForm.
| void RE::TESObjectCELL::SetFactionOwner | ( | TESFaction * | a_owner | ) |
| void RE::TESObjectCELL::SetFogPlanes | ( | float | a_near, |
| float | a_far | ||
| ) |
| void RE::TESObjectCELL::SetFogPower | ( | float | a_power | ) |
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overridevirtual |
Reimplemented from RE::TESForm.
| void RE::TESObjectCELL::SetHandChanged | ( | bool | a_changed | ) |
| void RE::TESObjectCELL::SetOwner | ( | TESForm * | a_owner | ) |
| void RE::TESObjectCELL::SetPublic | ( | bool | a_public | ) |
| bool RE::TESObjectCELL::UsesSkyLighting | ( | ) | const |
| bool RE::TESObjectCELL::autoWaterLoaded |
| CellData RE::TESObjectCELL::cellData |
| bool RE::TESObjectCELL::cellDetached |
| stl::enumeration<Flag, std::uint16_t> RE::TESObjectCELL::cellFlags |
| std::uint16_t RE::TESObjectCELL::cellGameFlags |
| TESObjectLAND* RE::TESObjectCELL::cellLand |
| stl::enumeration<CellState, std::uint8_t> RE::TESObjectCELL::cellState |
| ExtraDataList RE::TESObjectCELL::extraList |
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inlinestaticconstexpr |
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mutable |
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mutable |
| BGSLightingTemplate* RE::TESObjectCELL::lightingTemplate |
| LOADED_CELL_DATA* RE::TESObjectCELL::loadedData |
| NavMeshArray* RE::TESObjectCELL::navMeshes |
| BSTArray<TESObjectREFR*> RE::TESObjectCELL::objectList |
| std::uint8_t RE::TESObjectCELL::pad047 |
| BSTSet<NiPointer<TESObjectREFR> > RE::TESObjectCELL::references |
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inlinestaticconstexpr |
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mutable |
| TESForm* RE::TESObjectCELL::unk0B0 |
| BSTArray<void*> RE::TESObjectCELL::unk0D0 |
| BSTArray<void*> RE::TESObjectCELL::unk0E8 |
| BSTArray<void*> RE::TESObjectCELL::unk100 |
| std::uint64_t RE::TESObjectCELL::unk138 |
| float RE::TESObjectCELL::waterHeight |
| TESWorldSpace* RE::TESObjectCELL::worldSpace |