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| | ~TESObjectTREE () override |
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| void | InitializeData () override |
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| bool | Load (TESFile *a_mod) override |
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| void | InitItemImpl () override |
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| bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override |
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| bool | ReplaceModel () override |
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| bool | GetActivateText (TESObjectREFR *a_activator, BSString &a_dst) override |
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| void | OnRemove3D (NiAVObject *a_obj3D) override |
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| void | OnCheckModels () override |
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| void | OnCopyReference () override |
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| void | OnFinishScale () override |
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| | ~TESBoundObject () override |
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| void | LoadObjectBound (TESFile *a_mod) override |
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| bool | IsBoundObject () const override |
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| NiAVObject * | Clone3D (TESObjectREFR *a_ref, bool a_arg3) override |
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| virtual void | SetObjectVoiceType (BGSVoiceType *a_voiceType) |
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| virtual BGSVoiceType * | GetObjectVoiceType () const |
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| virtual NiAVObject * | Clone3D (TESObjectREFR *a_ref) |
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| virtual bool | ReplaceModel (const char *a_str) |
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| virtual bool | CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3) |
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| virtual void | HandleRemoveItemFromContainer (TESObjectREFR *a_container) |
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| | ~TESObject () override |
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| bool | IsObject () const override |
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| std::uint32_t | GetRefCount () const override |
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| virtual void | Unk_3B (void) |
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| virtual bool | IsBoundAnimObject () |
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| virtual TESWaterForm * | GetWaterType () const |
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| virtual bool | IsAutoCalc () const |
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| virtual void | SetAutoCalc (bool a_autoCalc) |
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| virtual void | UnClone3D (TESObjectREFR *a_ref) |
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| virtual bool | IsMarker () |
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| virtual bool | IsOcclusionMarker () |
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| virtual std::uint32_t | IncRef () |
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| virtual std::uint32_t | DecRef () |
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| virtual NiAVObject * | LoadGraphics (TESObjectREFR *a_ref) |
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| | ~TESForm () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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| virtual void | ClearData () |
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| virtual bool | LoadPartial (TESFile *a_mod) |
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| virtual bool | LoadEdit (TESFile *a_mod) |
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| virtual TESForm * | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) |
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| virtual bool | AddChange (std::uint32_t a_changeFlags) |
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| virtual void | RemoveChange (std::uint32_t a_changeFlags) |
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| virtual bool | FindInFileFast (TESFile *a_mod) |
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| virtual bool | CheckSaveGame (BGSSaveFormBuffer *a_buf) |
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| virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
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| virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
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| virtual void | InitLoadGame (BGSLoadFormBuffer *a_buf) |
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| virtual void | FinishLoadGame (BGSLoadFormBuffer *a_buf) |
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| virtual void | Revert (BGSLoadFormBuffer *a_buf) |
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| virtual TESFile * | GetDescriptionOwnerFile () const |
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| virtual FormType | GetSavedFormType () const |
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| virtual void | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) |
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| virtual bool | GetKnown () const |
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| virtual bool | GetRandomAnim () const |
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| virtual bool | GetPlayable () const |
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| virtual bool | IsHeadingMarker () const |
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| virtual bool | GetDangerous () const |
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| virtual bool | QHasCurrents () const |
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| virtual bool | GetObstacle () const |
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| virtual bool | QIsLODLandObject () const |
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| virtual bool | GetOnLocalMap () const |
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| virtual bool | GetMustUpdate () const |
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| virtual void | SetOnLocalMap (bool a_set) |
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| virtual bool | GetIgnoredBySandbox () const |
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| virtual void | SetDelete (bool a_set) |
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| virtual void | SetAltered (bool a_set) |
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| virtual void | SaveObjectBound () |
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| virtual bool | IsMagicItem () const |
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| virtual bool | IsWater () const |
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| virtual TESObjectREFR * | AsReference1 () |
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| virtual const TESObjectREFR * | AsReference2 () const |
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| virtual const char * | GetTextForParsedSubTag (const BSFixedString &a_tag) const |
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| virtual void | Copy (TESForm *a_srcForm) |
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| virtual bool | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) |
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| virtual void | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) |
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| virtual const char * | GetFormEditorID () const |
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| virtual bool | SetFormEditorID (const char *a_str) |
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| virtual bool | IsParentForm () |
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| virtual bool | IsParentFormTree () |
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| virtual bool | IsFormTypeChild (FormType a_type) |
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| virtual void | SetFormID (FormID a_id, bool a_updateFile) |
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| virtual const char * | GetObjectTypeName () const |
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| virtual bool | QAvailableInGame () const |
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| template<class T > |
| | requires (std::is_class_v< T >) T *As() noexcept |
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| template<class T > |
| | requires (requires { T::FORMTYPE;}) const T *As() const noexcept |
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| template<class T > |
| | requires (!requires { T::FORMTYPE;}) const T *As() const noexcept |
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| TESObjectREFR * | AsReference () |
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| const TESObjectREFR * | AsReference () const |
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| TESFile * | GetFile (std::int32_t a_idx=-1) const |
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| std::uint32_t | GetFormFlags () const noexcept |
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| FormID | GetFormID () const noexcept |
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| FormType | GetFormType () const noexcept |
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| std::int32_t | GetGoldValue () const |
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| const char * | GetName () const |
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| float | GetWeight () const |
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| bool | HasVMAD () const |
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| bool | HasWorldModel () const noexcept |
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| void | InitItem () |
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| bool | Is (FormType a_type) const noexcept |
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| template<class... Args> |
| bool | Is (Args... a_args) const noexcept requires(std |
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| bool | IsAmmo () const noexcept |
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| bool | IsArmor () const noexcept |
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| bool | IsBook () const noexcept |
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| bool | IsDeleted () const noexcept |
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| bool | IsDynamicForm () const noexcept |
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| bool | IsGold () const noexcept |
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| bool | IsIgnored () const noexcept |
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| bool | IsInitialized () const noexcept |
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| bool | IsKey () const noexcept |
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| bool | IsLockpick () const noexcept |
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| bool | IsNot (FormType a_type) const noexcept |
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| template<class... Args> |
| bool | IsNot (Args... a_args) const noexcept requires(std |
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| bool | IsNote () const noexcept |
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| bool | IsPlayer () const noexcept |
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| bool | IsPlayerRef () const noexcept |
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| bool | IsSoulGem () const noexcept |
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| bool | IsWeapon () const noexcept |
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| virtual | ~BaseFormComponent () |
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| | TES_HEAP_REDEFINE_NEW () |
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| | ~TESModel () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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| virtual const char * | GetModel () const |
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| virtual void | SetModel (const char *a_model) |
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| virtual TESModelTextureSwap * | GetAsModelTextureSwap () |
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| | ~TESFullName () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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| virtual std::uint32_t | GetFullNameLength () const |
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| virtual const char * | GetFullName () const |
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| | ~TESProduceForm () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *rhs) override |
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