#include <hkpShapePhantom.h>
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| | ~hkpShapePhantom () override |
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| hkWorldOperation::Result | SetShape (const hkpShape *a_shape) override |
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| hkMotionState * | GetMotionState () override |
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| void | CalcAabb (hkAabb &a_aabb) override |
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| void | DeallocateInternalArrays () override |
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| virtual void | SetPositionAndLinearCast (const hkVector4 &a_position, const hkpLinearCastInput &a_input, hkpCdPointCollector &a_castCollector, hkpCdPointCollector *a_startCollector)=0 |
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| virtual void | SetTransformAndLinearCast (const hkTransform &a_transform, const hkpLinearCastInput &a_input, hkpCdPointCollector &a_castCollector, hkpCdPointCollector *a_startCollector)=0 |
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| virtual void | GetClosestPoints (hkpCdPointCollector &a_collector, const hkpCollisionInput *a_input=0)=0 |
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| virtual void | GetPenetrations (hkpCdBodyPairCollector &a_collector, const hkpCollisionInput *a_input=0)=0 |
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| | ~hkpPhantom () override |
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| void | CalcContentStatistics (hkStatisticsCollector *a_collector, const hkClass *a_class) const override |
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| virtual hkpPhantomType | GetType () const =0 |
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| virtual void | AddOverlappingCollidable (hkpCollidable *a_collidable)=0 |
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| virtual bool | IsOverlappingCollidableAdded (const hkpCollidable *a_collidable)=0 |
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| virtual void | RemoveOverlappingCollidable (hkpCollidable *a_collidable)=0 |
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| virtual void | EnsureDeterministicOrder ()=0 |
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| virtual hkpPhantom * | Clone () const =0 |
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| virtual void | UpdateShapeCollectionFilter () |
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| | ~hkpWorldObject () override |
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| void | CalcContentStatistics (hkStatisticsCollector *a_collector, const hkClass *a_class) const override |
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| virtual hkWorldOperation::Result | UpdateShape (hkpShapeModifier *a_shapeModifier) |
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| const hkpCollidable * | GetCollidable () const |
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| hkpCollidable * | GetCollidableRW () |
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| | hkReferencedObject () |
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| | ~hkReferencedObject () override=default |
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| virtual const hkClass * | GetClassType () const |
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| void | AddReference () const |
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| std::int32_t | GetAllocatedSize () const |
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| std::int32_t | GetReferenceCount () const |
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| void | RemoveReference () const |
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| virtual | ~hkBaseObject ()=default |
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◆ ~hkpShapePhantom()
| RE::hkpShapePhantom::~hkpShapePhantom |
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override |
◆ CalcAabb()
| void RE::hkpShapePhantom::CalcAabb |
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hkAabb & |
a_aabb | ) |
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overridevirtual |
◆ DeallocateInternalArrays()
| void RE::hkpShapePhantom::DeallocateInternalArrays |
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overridevirtual |
◆ GetClosestPoints()
◆ GetMotionState()
◆ GetPenetrations()
| virtual void RE::hkpShapePhantom::GetPenetrations |
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hkpCdBodyPairCollector & |
a_collector, |
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const hkpCollisionInput * |
a_input = 0 |
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) |
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pure virtual |
◆ SetPositionAndLinearCast()
◆ SetShape()
◆ SetTransformAndLinearCast()
◆ motionState
◆ RTTI
The documentation for this class was generated from the following file: