#include <GFxMovieDataDef.h>
◆ Alloc() [1/2]
template<class T >
T * RE::GFxMovieDataDef::Allocator::Alloc |
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◆ Alloc() [2/2]
void * RE::GFxMovieDataDef::Allocator::Alloc |
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UPInt |
a_size | ) |
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inline |
◆ Free()
void RE::GFxMovieDataDef::Allocator::Free |
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◆ allocPtr
void* RE::GFxMovieDataDef::Allocator::allocPtr |
◆ heap
◆ lastBlock
void* RE::GFxMovieDataDef::Allocator::lastBlock |
◆ memAvailable
std::uint64_t RE::GFxMovieDataDef::Allocator::memAvailable |
The documentation for this class was generated from the following file: