#include <GFxMovieDataDef.h>
◆ Alloc() [1/2]
template<class T > 
  
  
      
        
          | T * RE::GFxMovieDataDef::Allocator::Alloc  | 
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◆ Alloc() [2/2]
  
  
      
        
          | void * RE::GFxMovieDataDef::Allocator::Alloc  | 
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          UPInt  | 
          a_size | ) | 
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inline   | 
  
 
 
◆ Free()
  
  
      
        
          | void RE::GFxMovieDataDef::Allocator::Free  | 
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inline   | 
  
 
 
◆ allocPtr
      
        
          | void* RE::GFxMovieDataDef::Allocator::allocPtr | 
        
      
 
 
◆ heap
◆ lastBlock
      
        
          | void* RE::GFxMovieDataDef::Allocator::lastBlock | 
        
      
 
 
◆ memAvailable
      
        
          | std::uint64_t RE::GFxMovieDataDef::Allocator::memAvailable | 
        
      
 
 
The documentation for this class was generated from the following file: