#include <GFxRemoveObject.h>
◆ ~GFxRemoveObject()
  
  
      
        
          | RE::GFxRemoveObject::~GFxRemoveObject  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
override   | 
  
 
 
◆ Execute1()
  
  
      
        
          | void RE::GFxRemoveObject::Execute1  | 
          ( | 
          GFxSprite *  | 
          a_sprite | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_03()
  
  
      
        
          | bool RE::GFxRemoveObject::Unk_03  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_06()
  
  
      
        
          | void RE::GFxRemoveObject::Unk_06  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ characterId
      
        
          | std::uint16_t RE::GFxRemoveObject::characterId | 
        
      
 
 
◆ depth
      
        
          | std::uint16_t RE::GFxRemoveObject::depth | 
        
      
 
 
◆ pad0C
      
        
          | std::uint32_t RE::GFxRemoveObject::pad0C | 
        
      
 
 
The documentation for this class was generated from the following file: