Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) | RE::TESForm | virtual |
AddChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
AddCompileIndex(FormID &a_id, TESFile *a_file) | RE::TESForm | inlinestatic |
As() noexcept | RE::TESForm | |
As() const noexcept | RE::TESForm | |
AsReference() | RE::TESForm | inline |
AsReference() const | RE::TESForm | inline |
AsReference1() | RE::TESForm | virtual |
AsReference2() const | RE::TESForm | virtual |
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) | RE::TESForm | virtual |
CanBeOwner() const | RE::TESFaction | |
CanPayCrimeGold() const | RE::TESFaction | |
CheckSaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual |
ClearData() override | RE::TESFaction | virtual |
RE::ClearDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::ClearDataComponent() override | RE::TESFullName | virtual |
RE::TESReactionForm::ClearDataComponent() override | RE::TESReactionForm | virtual |
Copy(TESForm *a_srcForm) | RE::TESForm | virtual |
RE::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESForm | virtual |
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESFullName | virtual |
RE::TESReactionForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESReactionForm | virtual |
CreateDuplicateForm(bool a_createEditorID, void *a_arg2) | RE::TESForm | virtual |
CreateGroupData(FORM *a_form, FORM_GROUP *a_group) | RE::TESForm | virtual |
crimeData | RE::TESFaction | |
crimeGoldMap | RE::TESFaction | |
data | RE::TESFaction | |
FindInFileFast(TESFile *a_mod) | RE::TESForm | virtual |
FinishLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
formFlags | RE::TESForm | |
formID | RE::TESForm | |
FORMTYPE | RE::TESFaction | inlinestatic |
formType | RE::TESForm | |
fullName | RE::TESFullName | |
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > > | RE::TESForm | inlinestatic |
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > > | RE::TESForm | inlinestatic |
GetCrimeGold() const | RE::TESFaction | |
GetCrimeGoldNonViolent() const | RE::TESFaction | |
GetCrimeGoldViolent() const | RE::TESFaction | |
GetDangerous() const | RE::TESForm | virtual |
GetDescriptionOwnerFile() const | RE::TESForm | virtual |
GetFile(std::int32_t a_idx=-1) const | RE::TESForm | inline |
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen) | RE::TESForm | virtual |
GetFormEditorID() const | RE::TESForm | virtual |
GetFormFlags() const noexcept | RE::TESForm | inline |
GetFormID() const noexcept | RE::TESForm | inline |
GetFormType() const noexcept | RE::TESForm | inline |
GetFullName() const | RE::TESFullName | virtual |
GetFullNameLength() const | RE::TESFullName | virtual |
GetGoldValue() const | RE::TESForm | |
GetIgnoredBySandbox() const | RE::TESForm | virtual |
GetInfamy() const | RE::TESFaction | |
GetInfamyNonViolent() const | RE::TESFaction | |
GetInfamyViolent() const | RE::TESFaction | |
GetKnown() const | RE::TESForm | virtual |
GetMustUpdate() const | RE::TESForm | virtual |
GetName() const | RE::TESForm | |
GetObjectTypeName() const | RE::TESForm | virtual |
GetObstacle() const | RE::TESForm | virtual |
GetOnLocalMap() const | RE::TESForm | virtual |
GetPlayable() const | RE::TESForm | virtual |
GetRandomAnim() const | RE::TESForm | virtual |
GetRefCount() const | RE::TESForm | virtual |
GetSavedFormType() const | RE::TESForm | virtual |
GetStolenItemValueCrime() const | RE::TESFaction | |
GetStolenItemValueNoCrime() const | RE::TESFaction | |
GetTextForParsedSubTag(const BSFixedString &a_tag) const | RE::TESForm | virtual |
GetWeight() const | RE::TESForm | |
groupFormType | RE::TESReactionForm | |
HasSpecialCombatState() const | RE::TESFaction | |
HasStealMultiplier() const | RE::TESFaction | |
HasVMAD() const | RE::TESForm | |
HasWorldModel() const noexcept | RE::TESForm | |
HiddenFromNPC() const | RE::TESFaction | |
IgnoresAssault() const | RE::TESFaction | |
IgnoresMurder() const | RE::TESFaction | |
IgnoresPickpocket() const | RE::TESFaction | |
IgnoresStealing() const | RE::TESFaction | |
IgnoresTrespass() const | RE::TESFaction | |
IgnoresWerewolf() const | RE::TESFaction | |
InGameFormFlag enum name | RE::TESForm | |
inGameFormFlags | RE::TESForm | |
InitializeData() override | RE::TESFaction | virtual |
RE::InitializeDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::InitializeDataComponent() override | RE::TESFullName | virtual |
RE::TESReactionForm::InitializeDataComponent() override | RE::TESReactionForm | virtual |
InitItem() | RE::TESForm | inline |
InitItemImpl() override | RE::TESFaction | virtual |
InitLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
Is(FormType a_type) const noexcept | RE::TESForm | inline |
Is(Args... a_args) const noexcept | RE::TESForm | inline |
IsAmmo() const noexcept | RE::TESForm | inline |
IsArmor() const noexcept | RE::TESForm | inline |
IsBook() const noexcept | RE::TESForm | inline |
IsBoundObject() const | RE::TESForm | virtual |
IsDeleted() const noexcept | RE::TESForm | inline |
IsDynamicForm() const noexcept | RE::TESForm | inline |
IsFactionInCrimeGroup(const TESFaction *a_other) const | RE::TESFaction | |
IsFormTypeChild(FormType a_type) | RE::TESForm | virtual |
IsGold() const noexcept | RE::TESForm | inline |
IsHeadingMarker() const | RE::TESForm | virtual |
IsIgnored() const noexcept | RE::TESForm | inline |
IsInitialized() const noexcept | RE::TESForm | inline |
IsKey() const noexcept | RE::TESForm | inline |
IsLockpick() const noexcept | RE::TESForm | inline |
IsMagicItem() const | RE::TESForm | virtual |
IsNot(FormType a_type) const noexcept | RE::TESForm | inline |
IsNot(Args... a_args) const noexcept | RE::TESForm | inline |
IsNote() const noexcept | RE::TESForm | inline |
IsObject() const | RE::TESForm | virtual |
IsParentForm() | RE::TESForm | virtual |
IsParentFormTree() | RE::TESForm | virtual |
IsPlayer() const noexcept | RE::TESForm | inline |
IsPlayerEnemy() const | RE::TESFaction | |
IsPlayerExpelled() const | RE::TESFaction | |
IsPlayerRef() const noexcept | RE::TESForm | inline |
IsSoulGem() const noexcept | RE::TESForm | inline |
IsVendor() const | RE::TESFaction | |
IsWater() const | RE::TESForm | virtual |
IsWeapon() const noexcept | RE::TESForm | inline |
Load(TESFile *a_mod) override | RE::TESFaction | virtual |
LoadEdit(TESFile *a_mod) | RE::TESForm | virtual |
LoadGame(BGSLoadFormBuffer *a_buf) override | RE::TESFaction | virtual |
LoadObjectBound(TESFile *a_mod) | RE::TESForm | virtual |
LoadPartial(TESFile *a_mod) | RE::TESForm | virtual |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
majorCrime | RE::TESFaction | |
minorCrime | RE::TESFaction | |
ModCrimeGold(std::int32_t a_amount, bool a_violent) | RE::TESFaction | |
pad05C | RE::TESFaction | |
pad19 | RE::TESReactionForm | |
pad1A | RE::TESReactionForm | |
pad1B | RE::TESForm | |
RE::pad1C | RE::TESForm | |
RE::TESReactionForm::pad1C | RE::TESReactionForm | |
pcEnemyFlagTimeStamp | RE::TESFaction | |
PlayerPayCrimeGold(bool a_removeStolenItems=true, bool a_goToJail=true) | RE::TESFaction | |
QAvailableInGame() const | RE::TESForm | virtual |
QHasCurrents() const | RE::TESForm | virtual |
QIsLODLandObject() const | RE::TESForm | virtual |
rankData | RE::TESFaction | |
reactions | RE::TESReactionForm | |
RemoveChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
ReportsCrimesAgainstMembers() const | RE::TESFaction | |
resistArrestTimeStamp | RE::TESFaction | |
Revert(BGSLoadFormBuffer *a_buf) override | RE::TESFaction | virtual |
RTTI | RE::TESFaction | inlinestatic |
SaveGame(BGSSaveFormBuffer *a_buf) override | RE::TESFaction | virtual |
SaveObjectBound() | RE::TESForm | virtual |
SendPlayerToJail(bool a_removeInventory=true, bool a_realJail=true) | RE::TESFaction | |
SetAlly(TESFaction *a_other, bool a_selfIsFriendToOther=false, bool a_otherIsFriendToSelf=false) | RE::TESFaction | |
SetAltered(bool a_set) | RE::TESForm | virtual |
SetCrimeGold(std::int32_t a_gold) | RE::TESFaction | |
SetCrimeGoldViolent(std::int32_t a_gold) | RE::TESFaction | |
SetDelete(bool a_set) | RE::TESForm | virtual |
SetEnemy(TESFaction *a_other, bool a_selfIsNeutralToOther=false, bool a_otherIsNeutralToSelf=false) | RE::TESFaction | |
SetFactionFightReaction(TESFaction *a_faction, FIGHT_REACTION a_fightReaction) | RE::TESFaction | |
SetFormEditorID(const char *a_str) | RE::TESForm | virtual |
SetFormID(FormID a_id, bool a_updateFile) | RE::TESForm | virtual |
SetOnLocalMap(bool a_set) | RE::TESForm | virtual |
sourceFiles | RE::TESForm | |
RE::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::TESFullName::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::TESReactionForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
TracksCrimes() const | RE::TESFaction | |
UsesCrimeGoldDefaults() const | RE::TESFaction | |
vendorData | RE::TESFaction | |
~BaseFormComponent() | RE::BaseFormComponent | virtual |
~TESFaction() override | RE::TESFaction | |
~TESForm() override | RE::TESForm | |
~TESFullName() override | RE::TESFullName | |
~TESReactionForm() override | RE::TESReactionForm | |