Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) | RE::TESForm | virtual |
actorEffects | RE::TESSpellList | |
AddChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
AddCompileIndex(FormID &a_id, TESFile *a_file) | RE::TESForm | inlinestatic |
AddSlotToMask(BipedObjectSlot a_slot) | RE::BGSBipedObjectForm | |
AllowsPCDialogue() const | RE::TESRace | |
AllowsPickpocket() const | RE::TESRace | |
armorParentRace | RE::TESRace | |
ArmorType typedef | RE::BGSBipedObjectForm | |
As() noexcept | RE::TESForm | |
As() const noexcept | RE::TESForm | |
AsReference() | RE::TESForm | inline |
AsReference() const | RE::TESForm | inline |
AsReference1() | RE::TESForm | virtual |
AsReference2() const | RE::TESForm | virtual |
attackAnimationArrayMap | RE::TESRace | |
attackDataMap | RE::BGSAttackDataForm | |
baseMoveTypes | RE::TESRace | |
behaviorGraphProjectNames | RE::TESRace | |
behaviorGraphs | RE::TESRace | |
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) | RE::TESForm | virtual |
bipedModelData | RE::BGSBipedObjectForm | |
bipedObjectNameA | RE::TESRace | |
BipedObjectSlot typedef | RE::BGSBipedObjectForm | |
bloodImpactMaterial | RE::TESRace | |
bodyPartData | RE::TESRace | |
bodyTextureModels | RE::TESRace | |
CheckSaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual |
clampFaceGeoValue | RE::TESRace | |
clampFaceGeoValue2 | RE::TESRace | |
ClearData() override | RE::TESRace | virtual |
RE::ClearDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::ClearDataComponent() override | RE::TESFullName | virtual |
RE::TESDescription::ClearDataComponent() override | RE::TESDescription | virtual |
RE::TESSpellList::ClearDataComponent() override | RE::TESSpellList | virtual |
RE::BGSSkinForm::ClearDataComponent() override | RE::BGSSkinForm | virtual |
RE::BGSBipedObjectForm::ClearDataComponent() override | RE::BGSBipedObjectForm | virtual |
RE::BGSKeywordForm::ClearDataComponent() override | RE::BGSKeywordForm | virtual |
RE::BGSAttackDataForm::ClearDataComponent() override | RE::BGSAttackDataForm | virtual |
Copy(TESForm *a_srcForm) | RE::TESForm | virtual |
RE::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESForm | virtual |
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESFullName | virtual |
RE::TESDescription::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESDescription | virtual |
RE::TESSpellList::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESSpellList | virtual |
RE::BGSSkinForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::BGSSkinForm | virtual |
RE::BGSBipedObjectForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::BGSBipedObjectForm | virtual |
RE::BGSKeywordForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::BGSKeywordForm | virtual |
RE::BGSAttackDataForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::BGSAttackDataForm | virtual |
corpseCloseSound | RE::TESRace | |
corpseOpenSound | RE::TESRace | |
CreateDuplicateForm(bool a_createEditorID, void *a_arg2) | RE::TESForm | virtual |
CreateGroupData(FORM *a_form, FORM_GROUP *a_group) | RE::TESForm | virtual |
data | RE::TESRace | |
decapitateArmors | RE::TESRace | |
defaultVoiceTypes | RE::TESRace | |
descriptionText | RE::TESDescription | |
dismemberBlood | RE::TESRace | |
EquipmentFlag enum name | RE::TESRace | |
equipSlots | RE::TESRace | |
faceRelatedData | RE::TESRace | |
fileOffset | RE::TESDescription | |
FindInFileFast(TESFile *a_mod) | RE::TESForm | virtual |
FinishLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
FirstPersonFlag typedef | RE::BGSBipedObjectForm | |
formEditorID | RE::TESRace | |
formFlags | RE::TESForm | |
formID | RE::TESForm | |
FORMTYPE | RE::TESRace | inlinestatic |
formType | RE::TESForm | |
fullName | RE::TESFullName | |
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > > | RE::TESForm | inlinestatic |
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > > | RE::TESForm | inlinestatic |
GetArmorType() const | RE::BGSBipedObjectForm | |
GetDangerous() const | RE::TESForm | virtual |
GetDefaultKeyword() const | RE::BGSKeywordForm | virtual |
GetDescription(BSString &a_out, TESForm *a_parent, std::uint32_t a_fieldType='CSED') | RE::TESDescription | |
GetDescriptionOwnerFile() const | RE::TESForm | virtual |
GetFile(std::int32_t a_idx=-1) const | RE::TESForm | inline |
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen) | RE::TESForm | virtual |
GetFormEditorID() const override | RE::TESRace | virtual |
GetFormFlags() const noexcept | RE::TESForm | inline |
GetFormID() const noexcept | RE::TESForm | inline |
GetFormType() const noexcept | RE::TESForm | inline |
GetFullName() const | RE::TESFullName | virtual |
GetFullNameLength() const | RE::TESFullName | virtual |
GetGoldValue() const | RE::TESForm | |
GetIgnoredBySandbox() const | RE::TESForm | virtual |
GetKeywordAt(std::uint32_t a_idx) const | RE::BGSKeywordForm | |
GetKnown() const | RE::TESForm | virtual |
GetMustUpdate() const | RE::TESForm | virtual |
GetName() const | RE::TESForm | |
GetNumKeywords() const | RE::BGSKeywordForm | |
GetObjectTypeName() const | RE::TESForm | virtual |
GetObstacle() const | RE::TESForm | virtual |
GetOnLocalMap() const | RE::TESForm | virtual |
GetPlayable() const override | RE::TESRace | virtual |
GetRandomAnim() const | RE::TESForm | virtual |
GetRefCount() const | RE::TESForm | virtual |
GetSavedFormType() const | RE::TESForm | virtual |
GetSlotMask() const | RE::BGSBipedObjectForm | |
GetTextForParsedSubTag(const BSFixedString &a_tag) const | RE::TESForm | virtual |
GetWeight() const | RE::TESForm | |
HasKeyword(const BGSKeyword *a_keyword) const | RE::BGSKeywordForm | virtual |
HasKeyword(FormID a_formID) const | RE::BGSKeywordForm | |
HasPartOf(BipedObjectSlot a_flag) const | RE::BGSBipedObjectForm | |
HasVMAD() const | RE::TESForm | |
HasWorldModel() const noexcept | RE::TESForm | |
impactDataSet | RE::TESRace | |
InGameFormFlag enum name | RE::TESForm | |
inGameFormFlags | RE::TESForm | |
InitializeData() override | RE::TESRace | virtual |
RE::InitializeDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::InitializeDataComponent() override | RE::TESFullName | virtual |
RE::TESDescription::InitializeDataComponent() override | RE::TESDescription | virtual |
RE::TESSpellList::InitializeDataComponent() override | RE::TESSpellList | virtual |
RE::BGSSkinForm::InitializeDataComponent() override | RE::BGSSkinForm | virtual |
RE::BGSBipedObjectForm::InitializeDataComponent() override | RE::BGSBipedObjectForm | virtual |
RE::BGSKeywordForm::InitializeDataComponent() override | RE::BGSKeywordForm | virtual |
RE::BGSAttackDataForm::InitializeDataComponent() override | RE::BGSAttackDataForm | virtual |
InitItem() | RE::TESForm | inline |
InitItemImpl() override | RE::TESRace | virtual |
InitLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
Is(FormType a_type) const noexcept | RE::TESForm | inline |
Is(Args... a_args) const noexcept | RE::TESForm | inline |
IsAmmo() const noexcept | RE::TESForm | inline |
IsArmor() const noexcept | RE::TESForm | inline |
IsBook() const noexcept | RE::TESForm | inline |
IsBoundObject() const | RE::TESForm | virtual |
IsClothing() const | RE::BGSBipedObjectForm | |
IsDeleted() const noexcept | RE::TESForm | inline |
IsDynamicForm() const noexcept | RE::TESForm | inline |
IsFormTypeChild(FormType a_type) | RE::TESForm | virtual |
IsGold() const noexcept | RE::TESForm | inline |
IsHeadingMarker() const | RE::TESForm | virtual |
IsHeavyArmor() const | RE::BGSBipedObjectForm | |
IsIgnored() const noexcept | RE::TESForm | inline |
IsInitialized() const noexcept | RE::TESForm | inline |
IsKey() const noexcept | RE::TESForm | inline |
IsLightArmor() const | RE::BGSBipedObjectForm | |
IsLockpick() const noexcept | RE::TESForm | inline |
IsMagicItem() const | RE::TESForm | virtual |
IsNot(FormType a_type) const noexcept | RE::TESForm | inline |
IsNot(Args... a_args) const noexcept | RE::TESForm | inline |
IsNote() const noexcept | RE::TESForm | inline |
IsObject() const | RE::TESForm | virtual |
IsParentForm() | RE::TESForm | virtual |
IsParentFormTree() | RE::TESForm | virtual |
IsPlayer() const noexcept | RE::TESForm | inline |
IsPlayerRef() const noexcept | RE::TESForm | inline |
IsShield() const | RE::BGSBipedObjectForm | |
IsSoulGem() const noexcept | RE::TESForm | inline |
IsWater() const | RE::TESForm | virtual |
IsWeapon() const noexcept | RE::TESForm | inline |
keywords | RE::BGSKeywordForm | |
Load(TESFile *a_mod) override | RE::TESRace | virtual |
LoadEdit(TESFile *a_mod) | RE::TESForm | virtual |
LoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
LoadObjectBound(TESFile *a_mod) | RE::TESForm | virtual |
LoadPartial(TESFile *a_mod) | RE::TESForm | virtual |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
morphRace | RE::TESRace | |
numKeywords | RE::BGSKeywordForm | |
pad14 | RE::BGSKeywordForm | |
pad194 | RE::TESRace | |
pad1B | RE::TESForm | |
pad1C | RE::TESForm | |
phonemeTargets | RE::TESRace | |
QAvailableInGame() const | RE::TESForm | virtual |
QHasCurrents() const | RE::TESForm | virtual |
QIsLODLandObject() const | RE::TESForm | virtual |
RemoveChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
RemoveSlotFromMask(BipedObjectSlot a_slot) | RE::BGSBipedObjectForm | |
Revert(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
rootBehaviorGraphNames | RE::TESRace | |
RTTI | RE::TESRace | inlinestatic |
SaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual |
SaveObjectBound() | RE::TESForm | virtual |
SetAltered(bool a_set) | RE::TESForm | virtual |
SetDelete(bool a_set) | RE::TESForm | virtual |
SetFormEditorID(const char *a_str) override | RE::TESRace | virtual |
SetFormID(FormID a_id, bool a_updateFile) | RE::TESForm | virtual |
SetOnLocalMap(bool a_set) | RE::TESForm | virtual |
SetSlotMask(BipedObjectSlot a_mask) | RE::BGSBipedObjectForm | |
skeletonModels | RE::TESRace | |
skin | RE::BGSSkinForm | |
sourceFiles | RE::TESForm | |
RE::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::TESFullName::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::TESDescription::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::BGSSkinForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::BGSBipedObjectForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::BGSKeywordForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::BGSAttackDataForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
unarmedEquipSlot | RE::TESRace | |
unk280 | RE::TESRace | |
unk298 | RE::TESRace | |
unk2B0 | RE::TESRace | |
unk2B8 | RE::TESRace | |
unk2C0 | RE::TESRace | |
unk2C8 | RE::TESRace | |
unk42C | RE::TESRace | |
unk448 | RE::TESRace | |
validEquipTypes | RE::TESRace | |
~BaseFormComponent() | RE::BaseFormComponent | virtual |
~BGSAttackDataForm() override | RE::BGSAttackDataForm | |
~BGSBipedObjectForm() override | RE::BGSBipedObjectForm | |
~BGSKeywordForm() override | RE::BGSKeywordForm | |
~BGSSkinForm() override | RE::BGSSkinForm | |
~TESDescription() override | RE::TESDescription | |
~TESForm() override | RE::TESForm | |
~TESFullName() override | RE::TESFullName | |
~TESRace() override | RE::TESRace | |
~TESSpellList() override | RE::TESSpellList | |