7 class hkpCharacterContext;
8 struct hkpCharacterInput;
9 struct hkpCharacterOutput;
Definition: hkReferencedObject.h:11
Definition: hkpCharacterContext.h:41
Definition: hkpCharacterState.h:36
virtual void Change(hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)=0
virtual void Update(hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)=0
virtual void LeaveState(hkpCharacterContext &a_context, hkpCharacterStateType a_nextState, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)
virtual hkpCharacterStateType GetType() const =0
static constexpr auto RTTI
Definition: hkpCharacterState.h:38
~hkpCharacterState() override
virtual void EnterState(hkpCharacterContext &a_context, hkpCharacterStateType a_prevState, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_hkpCharacterState
Definition: Offsets_RTTI.h:7555
Definition: hkpCharacterContext.h:35
Definition: hkpCharacterState.h:12
hkpCharacterStateType
Definition: hkpCharacterState.h:14
@ kUserState1
Definition: hkpCharacterState.h:24
@ kClimbing
Definition: hkpCharacterState.h:18
@ kJumping
Definition: hkpCharacterState.h:16
@ kSwimming
Definition: hkpCharacterState.h:22
@ kUserState4
Definition: hkpCharacterState.h:27
@ kUserState0
Definition: hkpCharacterState.h:21
@ kFlying
Definition: hkpCharacterState.h:19
@ kTotal
Definition: hkpCharacterState.h:30
@ kOnGround
Definition: hkpCharacterState.h:15
@ kInAir
Definition: hkpCharacterState.h:17
@ kUserState3
Definition: hkpCharacterState.h:26
@ kUserState2
Definition: hkpCharacterState.h:25
@ kUserState5
Definition: hkpCharacterState.h:28