#include <hkpCharacterState.h>
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| ~hkpCharacterState () override |
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virtual hkpCharacterStateType | GetType () const =0 |
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virtual void | EnterState (hkpCharacterContext &a_context, hkpCharacterStateType a_prevState, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output) |
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virtual void | LeaveState (hkpCharacterContext &a_context, hkpCharacterStateType a_nextState, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output) |
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virtual void | Update (hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)=0 |
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virtual void | Change (hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output)=0 |
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| hkReferencedObject () |
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| ~hkReferencedObject () override=default |
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virtual const hkClass * | GetClassType () const |
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virtual void | CalcContentStatistics (hkStatisticsCollector *a_collector, const hkClass *a_class) const |
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void | AddReference () const |
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std::int32_t | GetAllocatedSize () const |
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std::int32_t | GetReferenceCount () const |
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void | RemoveReference () const |
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virtual | ~hkBaseObject ()=default |
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◆ ~hkpCharacterState()
RE::hkpCharacterState::~hkpCharacterState |
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override |
◆ Change()
◆ EnterState()
◆ GetType()
◆ LeaveState()
◆ Update()
◆ RTTI
The documentation for this class was generated from the following file: