#include <BGSAttackData.h>
◆ AttackFlag
| Enumerator |
|---|
| kNone | |
| kIgnoreWeapon | |
| kBashAttack | |
| kPowerAttack | |
| kChargeAttack | |
| kRotatingAttack | |
| kContinuousAttack | |
| kOverrideData | |
◆ attackAngle
| float RE::AttackData::attackAngle |
◆ attackChance
| float RE::AttackData::attackChance |
◆ attackSpell
◆ attackType
◆ damageMult
| float RE::AttackData::damageMult |
◆ flags
◆ knockDown
| float RE::AttackData::knockDown |
◆ pad34
| std::uint32_t RE::AttackData::pad34 |
◆ recoveryTime
| float RE::AttackData::recoveryTime |
◆ staggerOffset
| float RE::AttackData::staggerOffset |
◆ staminaMult
| float RE::AttackData::staminaMult |
◆ strikeAngle
| float RE::AttackData::strikeAngle |
The documentation for this struct was generated from the following file: