#include <BGSCameraShot.h>
◆ Flag
| Enumerator |
|---|
| kNone | |
| kPositionFollowsLocation | |
| kRotationFollowsTarget | |
| kDontFollowBone | |
| kFirstPersonCamera | |
| kNoTracer | |
| kStartAtTimeZero | |
◆ cameraAction
◆ flags
◆ globalTimeMult
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::globalTimeMult |
◆ location
◆ maxTime
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::maxTime |
◆ minTime
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::minTime |
◆ nearTargetDistance
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::nearTargetDistance |
◆ playerTimeMult
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::playerTimeMult |
◆ target
◆ targetPercentBetweenActors
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::targetPercentBetweenActors |
◆ targetTimeMult
| float RE::BGSCameraShot::CAMERA_SHOT_DATA::targetTimeMult |
The documentation for this struct was generated from the following file: