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CommonLibSSE (Parapets fork)
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#include <BGSExplosion.h>
Public Types | |
| enum class | Flag { kNone = 0 , kAlwaysUsesWorldOrientation = 1 << 1 , kKnockDown_Always = 1 << 2 , kKnockDown_ByFormula = 1 << 3 , kIgnoreLOSCheck = 1 << 4 , kPushExplosionSourceRefOnly = 1 << 5 , kIgnoreImageSpaceSwap = 1 << 6 , kChain = 1 << 7 , kNoControllerVibration = 1 << 8 } |
Public Attributes | |
| TESObjectLIGH * | light |
| BGSSoundDescriptorForm * | sound1 |
| BGSSoundDescriptorForm * | sound2 |
| BGSImpactDataSet * | impactDataSet |
| TESObjectREFR * | impactPlacedObject |
| BGSProjectile * | spawnProjectile |
| float | force |
| float | damage |
| float | radius |
| float | imageSpaceRadius |
| float | verticalOffsetMult |
| stl::enumeration< Flag, std::uint32_t > | flags |
| stl::enumeration< SOUND_LEVEL, std::uint32_t > | eSoundLevel |
| std::uint32_t | pad4C |
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strong |
| float RE::BGSExplosionData::damage |
| stl::enumeration<SOUND_LEVEL, std::uint32_t> RE::BGSExplosionData::eSoundLevel |
| stl::enumeration<Flag, std::uint32_t> RE::BGSExplosionData::flags |
| float RE::BGSExplosionData::force |
| float RE::BGSExplosionData::imageSpaceRadius |
| BGSImpactDataSet* RE::BGSExplosionData::impactDataSet |
| TESObjectREFR* RE::BGSExplosionData::impactPlacedObject |
| TESObjectLIGH* RE::BGSExplosionData::light |
| std::uint32_t RE::BGSExplosionData::pad4C |
| float RE::BGSExplosionData::radius |
| BGSSoundDescriptorForm* RE::BGSExplosionData::sound1 |
| BGSSoundDescriptorForm* RE::BGSExplosionData::sound2 |
| BGSProjectile* RE::BGSExplosionData::spawnProjectile |
| float RE::BGSExplosionData::verticalOffsetMult |