#include <IVirtualMachine.h>
◆ Awaitable()
      
        
          | RE::BSScript::IVirtualMachine::Awaitable::Awaitable | ( |  | ) |  | 
      
 
 
◆ await_ready()
      
        
          | bool RE::BSScript::IVirtualMachine::Awaitable::await_ready | ( |  | ) | const | 
      
 
 
◆ await_resume()
      
        
          | Variable RE::BSScript::IVirtualMachine::Awaitable::await_resume | ( |  | ) | const | 
      
 
 
◆ await_suspend()
      
        
          | void RE::BSScript::IVirtualMachine::Awaitable::await_suspend | ( | std::coroutine_handle<> | a_handle | ) |  | 
      
 
 
◆ SetPending()
      
        
          | void RE::BSScript::IVirtualMachine::Awaitable::SetPending | ( | bool | a_pending = true | ) |  | 
      
 
 
◆ callback
The documentation for this struct was generated from the following file: