#include <IVirtualMachine.h>
◆ Awaitable()
RE::BSScript::IVirtualMachine::Awaitable::Awaitable |
( |
| ) |
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◆ await_ready()
bool RE::BSScript::IVirtualMachine::Awaitable::await_ready |
( |
| ) |
const |
◆ await_resume()
Variable RE::BSScript::IVirtualMachine::Awaitable::await_resume |
( |
| ) |
const |
◆ await_suspend()
void RE::BSScript::IVirtualMachine::Awaitable::await_suspend |
( |
std::coroutine_handle<> |
a_handle | ) |
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◆ SetPending()
void RE::BSScript::IVirtualMachine::Awaitable::SetPending |
( |
bool |
a_pending = true | ) |
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◆ callback
The documentation for this struct was generated from the following file: