#include <TESCombatStyle.h>
◆ attackIncapacitatedMult
| float RE::CombatStyleMeleeData::attackIncapacitatedMult |
◆ bashAttackMult
| float RE::CombatStyleMeleeData::bashAttackMult |
◆ bashMult
| float RE::CombatStyleMeleeData::bashMult |
◆ bashPowerAttackMult
| float RE::CombatStyleMeleeData::bashPowerAttackMult |
◆ bashRecoilMult
| float RE::CombatStyleMeleeData::bashRecoilMult |
◆ powerAttackBlockingMult
| float RE::CombatStyleMeleeData::powerAttackBlockingMult |
◆ powerAttackIncapacitatedMult
| float RE::CombatStyleMeleeData::powerAttackIncapacitatedMult |
◆ specialAttackMult
| float RE::CombatStyleMeleeData::specialAttackMult |
The documentation for this struct was generated from the following file: