enum class | Subtype {
kCustom = 0
, kForceGreet = 1
, kRumors = 2
, kUnk3 = 3
,
kIntimidate = 4
, kFlatter = 5
, kBribe = 6
, kAskGift = 7
,
kGift = 8
, kAskFavor = 9
, kFavor = 10
, kShowRelationships = 11
,
kFollow = 12
, kReject = 13
, kScene = 14
, kShow = 15
,
kAgree = 16
, kRefuse = 17
, kExitFavorState = 18
, kMoralRefusal = 19
,
kFlyingMountLand = 20
, kFlyingMountCancelLand = 21
, kFlyingMountAcceptTarget = 22
, kFlyingMountRejectTarget = 23
,
kFlyingMountNoTarget = 24
, kFlyingMountDestinationReached = 25
, kAttack = 26
, kPowerAttack = 27
,
kBash = 28
, kHit = 29
, kFlee = 30
, kBleedout = 31
,
kAvoidThreat = 32
, kDeath = 33
, kGroupStrategy = 34
, kBlock = 35
,
kTaunt = 36
, kAllyKilled = 37
, kSteal = 38
, kYield = 39
,
kAcceptYield = 40
, kPickpocketCombat = 41
, kAssault = 42
, kMurder = 43
,
kAssaultNPC = 44
, kMurderNPC = 45
, kPickpocketNPC = 46
, kStealFromNPC = 47
,
kTrespassAgainstNPC = 48
, kTrespass = 49
, kWereTransformCrime = 50
, kVoicePowerStartShort = 51
,
kVoicePowerStartLong = 52
, kVoicePowerEndShort = 53
, kVoicePowerEndLong = 54
, kAlertIdle = 55
,
kLostIdle = 56
, kNormalToAlert = 57
, kAlertToCombat = 58
, kNormalToCombat = 59
,
kAlertToNormal = 60
, kCombatToNormal = 61
, kCombatToLost = 62
, kLostToNormal = 63
,
kLostToCombat = 64
, kDetectFriendDie = 65
, kServiceRefusal = 66
, kRepair = 67
,
kTravel = 68
, kTraining = 69
, kBarterExit = 70
, kRepairExit = 71
,
kRecharge = 72
, kRechargeExit = 73
, kTrainingExit = 74
, kObserveCombat = 75
,
kNoticeCorpse = 76
, kTimeToGo = 77
, kGoodBye = 78
, kHello = 79
,
kSwingMeleeWeapon = 80
, kShootBow = 81
, kZKeyObject = 82
, kJump = 83
,
kKnockOverObject = 84
, kDestroyObject = 85
, kStandonFurniture = 86
, kLockedObject = 87
,
kPickpocketTopic = 88
, kPursueIdleTopic = 89
, kSharedInfo = 90
, kPlayerCastProjectileSpell = 91
,
kPlayerCastSelfSpell = 92
, kPlayerShout = 93
, kIdle = 94
, kEnterSprintBreath = 95
,
kEnterBowZoomBreath = 96
, kExitBowZoomBreath = 97
, kActorCollidewithActor = 98
, kPlayerinIronSights = 99
,
kOutofBreath = 100
, kCombatGrunt = 101
, kLeaveWaterBreath = 102
} |